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  1. #1
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Why would any of this matter anyways? Why does this thread SEEM to be an "Elitist" thread? OH, Warrior is better than anything else, so EVERYONE should use Warrior? Dragoon makes me happy inside whenever I play on it.. Not Warrior. Yes Warrior has alot of Good Qualities about it.. But I will ALWAYS use Dragoon over Warrior anyday. Just saying :/.
    (16)

  2. 03-26-2012 02:07 AM

  3. #3
    Player
    drivendawn's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Driven Rapturespell
    World
    Mateus
    Main Class
    Pugilist Lv 50

    whatever

    thread is stupid and pointless.
    (7)

  4. 03-26-2012 02:45 AM

  5. #5
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Clair View Post
    FFXI style "Abyssea procs" is the WORST type of lazy "balancing" there is. The jobs should be able to stand on their own and all be useful when compared to each other, THEN they can add that stuff later.
    They already are useful in their own right... in which case it IS time to add the incap/BR usefulness tactics in
    (0)

  6. 03-26-2012 02:56 AM

  7. #7
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Clair View Post
    So why would you bring a DRG over a WAR? Why would you bring a DRG over a MNK or any other DD? Does it flat out demolish those other DDs in order to make up for the fact it has horrible defense?
    Here is the issue....
    All three classes can do damage and 1 (or multiple) other thing(s) well
    So look at it like math
    A = A set amount of damage potential
    B = Tanking

    A + B = WAR
    A + C = DRG
    A + D = MNK

    At this point... all that needs to happen is B = C = D and all classes are equal....
    So DRG has to be as good at its secondary thing as WAR is at tanking... and that thing needs to be as useful as WAR's tanking

    So C = TP generation, More effective ways to stun than WAR has and enmity reduction
    and D = increased TP generation, Speed, Speed, Speed, Elemental Fists (Which are INSANELY USEFUL... maybe the most underrated thing in the game right now) and also more stuns than WAR has

    So if B =/= C =/= D then they are at least very close
    (4)

  8. 03-26-2012 03:39 AM

  9. #9
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Rydin View Post
    Here is the issue....
    All three classes can do damage and 1 (or multiple) other thing(s) well
    So look at it like math
    A = A set amount of damage potential
    B = Tanking

    A + B = WAR
    A + C = DRG
    A + D = MNK

    At this point... all that needs to happen is B = C = D and all classes are equal....
    So DRG has to be as good at its secondary thing as WAR is at tanking... and that thing needs to be as useful as WAR's tanking

    So C = TP generation, More effective ways to stun than WAR has and enmity reduction
    and D = increased TP generation, Speed, Speed, Speed, Elemental Fists (Which are INSANELY USEFUL... maybe the most underrated thing in the game right now) and also more stuns than WAR has

    So if B =/= C =/= D then they are at least very close
    More complicated then it needed to be but exactly. Ill give an easy list on why you use drg over war:

    1) I get tp a lot faster
    2) I do more dmg
    3) I have less enmity
    4) I'm not taking nearly as much dmg
    5) I'm a pure dps, WAR is not.

    DRG outdmgs WAR point blank..unless that DRG fails at life. DRG can spam skills non-stop without ever worrying about taking enmity thanks to elusive jump and the -enmity armor. Power Surge+TP gain+enmity drop= dmg a WAR wishes they could do over a long battle. This thread is full of job ignorance, its like no one knows what they are talking about except for a select few. Even DRGs are clueless and believe this "useless job" drivel. Ridiculous.

    Monk outdmgs a WAR point blank as well. Its AA is superior, first of all. Add in elemental fists, ridiculous WS's, and you have MNK's rivalling mages on the parser. Oh yeah, they dont top the hate list either.

    The problem with WAR as a dps is that it gains too much enmity for inferior dmg. This causes hate to bounce around, which is a nightmare for WHMS, which causes the party to wipe. The only way to avoid this is if the WAR holds back a lot, since a lot of MRD/WAR skills generate enmity. This means a lot less dmg, which means all those MNKS and DRGs are outdmging you by quite a bit. IMO have a WAR tank, or have a PLD tank. Having both is a disaster waiting to happen unless the WAR knows how to hold back on his skills.
    (1)

  10. #10
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Clair View Post
    So why would you bring a DRG over a WAR? Why would you bring a DRG over a MNK or any other DD? Does it flat out demolish those other DDs in order to make up for the fact it has horrible defense?
    For the same reason the term "Bandwagon" was invented. WAR has ridiculously high self healing capacity with Rampage, Bloodbath, and all the Crit gear it has access too, it takes less effort (or more depending on the player) for the WHMs to heal and the added bonus of good DPS with good defense on top of it. In other words WAR got lucky to get all the hate grabbing abilities, high dps, high defense, high hp, good damage negation abilities, and free of charge high-healing capacity. I don't wanna knock it, but I do see a nerf bat coming down sooner or later.

    But to be fair, all WAR groups are not all they are cracked up to be. WAR's have no enmity reduction abilities as some have already said and I know for a fact how stressful it is to have your Combos get messed up from hate flying around which can really hurt overall DPS without someone being a solid hate source. But I suppose you could all stand in front to avoid the issue altogether, but you also run the risk of frontal AoE's so it's pretty give and take.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

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