Warriors have plenty of AoE, AoE stun, and who cares if they get hate because they can unquestionably tank. Where is Dragoons niche? The ability to run away?
Player
"Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl
I fail to see these so called "plenty AoEs"...
@OP: Well, WAR stacking might be viable but only if you're WHMs such so bad, they can't keep meeles alive and/or Meeles that are not WAR are too slow to get away from trouble, so they rely on WARs HP pool to survive anything...
Both shows a lack in skill, while the game definetely supports using MNK and DRG, since both do better and faster DPS then WAR, the only thing is, they are squishy...that's it.
More reasons...WAR needs to start his Steel Cyclone Combo in front of the target, Steel Cyclone Stun is very "occasional", while Leg Sweep Stun is pretty much always happening with few exceptions.
DRG has access to his AoE WSs faster and more often then WAR.
MNK just straight outdmgs anything in the game right now without exception. Collusion a MNK right before Blindside Dragon Kick, and all others who are yellow/red in that moment will jump to green/yellow.
Overall I don't see any reason to take more then 1 WAR(for tanking), since all other DPS classes do a better job.
Sure as WAR you survive, but surviving shit shouldn't be a viable factor into what DD class to play, DPS should be the biggest factor, especially with survival being accomplished by something as stupid as having skill.
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