This directly addresses the complaint in your post.
Unless there is some hidden meaning this means they will add recipes where they are lacking in certain level ranges, and to eliminate the old recipes they will have to replace the dated recipes in the leve with new recipes. As the level that much of the gear is made has changed this will necessitate that they re-think which items go in which leves at each level. For example 'dated velvetine shirts' that were appropriate for a 40 leve pre-1.19 are now level 20 - 30. They will have to completely rethink what items match which quests. Yes I suppose they could completely ignore that carpenter gets 0 level 50 leve and leatherworker gets 3 level 50 leve while they rework things, but that would be asinine and I think they have more sense than that. All of these changes show they know its broken. It just isn't their number 1 priority as opposed to say jobs and AF.
I have yet to read anything that says they are removing craft leve from the game.
This post was made after a series of threads were started in frustration at the imbalance in the way the local levequest system works. It addresses the need to replace the dated recipes in levequests with new ones, and balance out the availability of leve at certain levels. It also lays out the timeline for implementation. Other than 1.22 she doesn't mention patches by number, but as long as she is referring to major patches the fixes will be in 1.22, 1.23, and 1.24. If they are removing old recipes in 1.24 then either 1.23 or 1.24 must contain new levequests that use the new recipes.
You and I are reading this with different interpertations. I take this to mean that recipes will be added to the general lineup and has nothing to do with Local Leves per se. Maybe the Community Reps can give us a clarification.
Perhaps, but I don't believe they can remove the recipes and still have the leve work, and while they 'repositioned' leve as solo content they have never said they are removing any of the leve systems from the game. Add in the new achievements that require you to get 100 million from leve quests, and it seems highly unlikely the system is dead and buried.
If they did leave the system as it is with some crafts missing leve at certain level ranges plus with the subcraft and support requirements I think people who use the system would be outraged. At least I know I would. I just can't believe that they would do that if their goal is to have everything functional next October.
they cantPerhaps, but I don't believe they can remove the recipes and still have the leve work, and while they 'repositioned' leve as solo content they have never said they are removing any of the leve systems from the game. Add in the new achievements that require you to get 100 million from leve quests, and it seems highly unlikely the system is dead and buried.
If they did leave the system as it is with some crafts missing leve at certain level ranges plus with the subcraft and support requirements I think people who use the system would be outraged. At least I know I would. I just can't believe that they would do that if their goal is to have everything functional next October.
theyve stated a few times that leves will be addressed in an upcoming patch, and i believe the removal of old recipes will tie into that
alot of people getting worked up over this not being done NOW NOW NOW as usual when it is for sure going to be dealt with in the future
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I don't think that's a fair comment when this has been a known complaint since release.alot of people getting worked up over this not being done NOW NOW NOW as usual when it is for sure going to be dealt with in the future
Asking about it a year and a half later hardly is demanding it "NOW NOW NOW."
Its been known for a while that its on their to do list to, doesnt mean it can be done instantly, it takes work and its not exactly a priority(nor should it be) compared to many other issues still being fixed
so yes, i do believe its alot for people to bring it up on a weekly basis and yell about it, since they obviously havent done a damn bit of research as to the status of the problem
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Perhaps, but I don't believe they can remove the recipes and still have the leve work, and while they 'repositioned' leve as solo content they have never said they are removing any of the leve systems from the game. Add in the new achievements that require you to get 100 million from leve quests, and it seems highly unlikely the system is dead and buried.
If they did leave the system as it is with some crafts missing leve at certain level ranges plus with the subcraft and support requirements I think people who use the system would be outraged. At least I know I would. I just can't believe that they would do that if their goal is to have everything functional next October.
Mireille please allow me to try anf clarify my position. My major concern is about the lack of appropriate local leves available for all skill levels. This has been a problem since the day of release. The actual recipes are of little consequence as you are not producing real items but setting counter flags you can have any recipe there. I have never stated that they were deleting Local Leves only that they should do so if they are not going to properly support them. I am in agreement with you that a lot of the old recipes will be replaced with new ones to keep up with the changing times. But adding new recipes is not the same as adding additional quests to complete balancing across all levels.
To TheVedis. They promised us improvement prior to 1.17. How patient do I have to be.....Ver3.0? It should not be too difficult to add additional quests unles they threw the template away
Besides Levequests, there is virtually no content for DOH and Local leves suck for some Classes. Either improve leves, or implement content for crafters please.
You are right. However, the point is we weren't talking about some level 50 doing leves for no reason. We were talking about lower level characters who would not be of the level for all the 40+ to appear and almost all leves are mixed level. Very FEW of them are always 40+.I just leveled, and am leveling more crafts (in their 30s even so ya....) i can go to a town (appropriate to the leves i want to do) and have NO ISSUES whatsoever having them pop up over and over. As for the 40 ones, sayin they don't show up is junk. If they are only 40+ and you're of the level to have them appear, they always appear. They aren't random, they don't only pop on reset. Sometimes its only one leve and its boring, but its always there. Pick one craft, one town, one leve and repeat it til your eyes bleed. You can't be upset with a system that enables you to level without ingredients at all. "but battlecraft! q.q" they still have to kill monsters we don't even have to gather ingredients. aren't some of your leves so easy you don't even have to leave town? It is boring yes, it is repetitive yes, but idc if they never change them with one exception.
When i need crafting skills that used to be purchased with guild marks to do leves properly, and purchase of those skills is unavailable.... i'm not okay with that. Some of the Alc recieps are changed to the Hi-potions of -stat- now, which is at least a start.
Last edited by Wynn; 03-26-2012 at 03:11 AM.
If anything, it is important NOW to tell SE what it is that is wrong with guildleves. If, for nothing else, just a reminder. Sorry to be a negative Nancy here, but with SE's track record on this game, my blind faith allowance is pretty sparse.they cant
theyve stated a few times that leves will be addressed in an upcoming patch, and i believe the removal of old recipes will tie into that
alot of people getting worked up over this not being done NOW NOW NOW as usual when it is for sure going to be dealt with in the future
So just because they've mentioned something in passing we're just supposed to take it off the table for discussion?Its been known for a while that its on their to do list to, doesnt mean it can be done instantly, it takes work and its not exactly a priority(nor should it be) compared to many other issues still being fixed
so yes, i do believe its alot for people to bring it up on a weekly basis and yell about it, since they obviously havent done a damn bit of research as to the status of the problem
And how much research does it really take? We can go to any city at any level as a battle or DoL class and have leves available that are level appropriate. Less so true for DoL, but they don't get no leves either.
My now 42 Crp hasn't had a leve acailable since I hit 40 a month ago. I've gone to each city and checked after resets. There's no reason why we should have to expend leve allowances on something that gives us little to no exp just for a chance to actually receive worthwhile leves.
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