Quote Originally Posted by Rizon View Post
I had read this post. It deals only with adding recipes to cover the new requirementsa post 1.21. While I applaud this it does not mention any changes or addition the the local leve system

This directly addresses the complaint in your post.
Quote Originally Posted by Rukkirii View Post
and be adding recipes to the levels that are lacking.
Quote Originally Posted by Rukkirii View Post
we are planning to eliminate the old recipes.
Unless there is some hidden meaning this means they will add recipes where they are lacking in certain level ranges, and to eliminate the old recipes they will have to replace the dated recipes in the leve with new recipes. As the level that much of the gear is made has changed this will necessitate that they re-think which items go in which leves at each level. For example 'dated velvetine shirts' that were appropriate for a 40 leve pre-1.19 are now level 20 - 30. They will have to completely rethink what items match which quests. Yes I suppose they could completely ignore that carpenter gets 0 level 50 leve and leatherworker gets 3 level 50 leve while they rework things, but that would be asinine and I think they have more sense than that. All of these changes show they know its broken. It just isn't their number 1 priority as opposed to say jobs and AF.

I have yet to read anything that says they are removing craft leve from the game.

This post was made after a series of threads were started in frustration at the imbalance in the way the local levequest system works. It addresses the need to replace the dated recipes in levequests with new ones, and balance out the availability of leve at certain levels. It also lays out the timeline for implementation. Other than 1.22 she doesn't mention patches by number, but as long as she is referring to major patches the fixes will be in 1.22, 1.23, and 1.24. If they are removing old recipes in 1.24 then either 1.23 or 1.24 must contain new levequests that use the new recipes.