I'm sure the last patch notes said these would get new recipes in 1.20 but I could not see any notice of this in the patches.
Also did not see any mention of them removing dated recipe's.
I'm sure the last patch notes said these would get new recipes in 1.20 but I could not see any notice of this in the patches.
Also did not see any mention of them removing dated recipe's.
ALC and CUL are set for 1.21 aren't they ?
Not sure. But if thats the case I wonder what they will be doing about the dated recipes.
I am happy to have them stay longer because they are the easiest to grind on![]()
If not 1.21, then maybe 1.20a?
<--Giver of yarns, not the giver of darns :3
Follow me on Twitter @Antanias_
We had a conversation about this a little eariler, for those interested... http://forum.square-enix.com/ffxiv/t...erhaul-SADFACE
The community team in Japan were able to answer a few crafting recipe questions as well as obtain information that will answer some of the questions brought up in this thread.
I hope this helps!
I’d like to see more equipment with Control +.
There is a lack of crafter gear at level 30 that increases the stats for control.First, in patch 1.21 we will be editing the remaining accessories, medicine, and food item recipes. Following patch 1.22, which will finish off the recipe fixes, we will be looking at crafting/equipment and be adding recipes to the levels that are lacking.It’d be nice if you could fill in the gaps in levels.
Once we have added recipes for levels that are lacking and establish the balance between the levels and the recipes, we are planning to eliminate the old recipes.
Bethany "Rukkirii" Stout - Community Team
So, the old recipes will stay in the game until 1.22, then? Or 1.23?The community team in Japan were able to answer a few crafting recipe questions as well as obtain information that will answer some of the questions brought up in this thread.
I hope this helps!
First, in patch 1.21 we will be editing the remaining accessories, medicine, and food item recipes. Following patch 1.22, which will finish off the recipe fixes, we will be looking at crafting/equipment and be adding recipes to the levels that are lacking.
Once we have added recipes for levels that are lacking and establish the balance between the levels and the recipes, we are planning to eliminate the old recipes.
Thank youThe community team in Japan were able to answer a few crafting recipe questions as well as obtain information that will answer some of the questions brought up in this thread.
I hope this helps!
First, in patch 1.21 we will be editing the remaining accessories, medicine, and food item recipes. Following patch 1.22, which will finish off the recipe fixes, we will be looking at crafting/equipment and be adding recipes to the levels that are lacking.
Once we have added recipes for levels that are lacking and establish the balance between the levels and the recipes, we are planning to eliminate the old recipes.
You are now my favorite person. Ever!
That answered every complaint in my rant in another thread.
I no longer feel like ranting. That's a good thing ._.
Sounds like they'll be in until at least 1.23. I wouldn't be surprised if they stayed till 2.0. There are some level ranges where old recipes are the only option for leveling crafts since crafting leves are still random more than a year after the game's release.
/em crosses fingers "please make alchemy and culinary worth leveling"
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