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  1. #1
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Ransu View Post
    I don't really care if it stays or goes honestly, but outside of being a minor inconvenience that is immediately remedied by true north, what exactly does having positionals bring to the game? From my point of view they don't really do anything. 99% of the time its a completely subconscious action and it adds absolutely nothing to complexity of fights or your rotation. For the majority of the mechanics in savage fights that come up where I may lose a positional I can immediately ignore the situation with true north.
    After reading this I'm not sure if you've ever done a savage fight. It's fun figuring out where to stand in an encounter. That's basically BLM but not as punishing. Making potencies not matter 'as' much is a good compromise. Also, tank, healers, ranged AND magical DPS don't even have them. Choose one of them, problem solved.
    (7)

  2. #2
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Payadopa View Post
    After reading this I'm not sure if you've ever done a savage fight. It's fun figuring out where to stand in an encounter. That's basically BLM but not as punishing. Making potencies not matter 'as' much is a good compromise. Also, tank, healers, ranged AND magical DPS don't even have them. Choose one of them, problem solved.
    Tell that to a mnk that played during ARR and HW. I'll wait. :^)
    (0)