If the crowd wasn't that bad they wouln't had to use 6 blotas on me![]()
If the crowd wasn't that bad they wouln't had to use 6 blotas on me![]()
"Theres nothing wrong with that thing you spoke of, you're just bad nya"Don't be out of position? Guard after getting pulled or bait the pull by guarding if the war is out of position. If you're with your team then being pulled has little impact and can actually be a negative for the war if he goes to far forward to make the move.
PvP has some problems, some balance related but mostly server related, but most of your complaints are just you being bad.
Because like it or not, sometimes get good is the answer. I have my own issues with the new pvp, but a lot ya'lls complaints are just straight up being bad at the game, especially the complaints about being hard stuck in certain ranks in one of the easiest rating systems I've ever seen in a ranked pvp mode. Less so now that you can de-rank, but there was no excuse for season 1 and 2 lol.
Crowd control needs to have diminishing returns, nobody likes getting pulled around and stunned for a hour every five seconds, the fact you are even defending this is sad.
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its ok to be wrong.Don't be out of position? Guard after getting pulled or bait the pull by guarding if the war is out of position. If you're with your team then being pulled has little impact and can actually be a negative for the war if he goes to far forward to make the move.
PvP has some problems, some balance related but mostly server related, but most of your complaints are just you being bad.
Because like it or not, sometimes get good is the answer. I have my own issues with the new pvp, but a lot ya'lls complaints are just straight up being bad at the game, especially the complaints about being hard stuck in certain ranks in one of the easiest rating systems I've ever seen in a ranked pvp mode. Less so now that you can de-rank, but there was no excuse for season 1 and 2 lol.
Just what I expected, the usual obvious and useless advice like "Don't be out of position", yeah thanks, next you'll tell me not let myself get stunned, come off it. I could be fighting on the point with my team and a WAR outside of my FoV can just Blota me into his ranged or environmental hazard, so I guess playing the objective constitutes as being out of position. Next you're telling me to bait it, by wasting my guard the second I happen to glance at a WAR not fighting on the point? Again, come off it. The job has 3 ways of closing the gap between them and their opponents and 2 of them are CC that are unreactable.Don't be out of position? Guard after getting pulled or bait the pull by guarding if the war is out of position. If you're with your team then being pulled has little impact and can actually be a negative for the war if he goes to far forward to make the move.
PvP has some problems, some balance related but mostly server related, but most of your complaints are just you being bad.
To top this all off, you're telling me that my complaint of being CC'd whilst I have my resillence buff up, is just me being bad? Piss off idiot.
Gotta say, after hitting Crystal twice in CC, it's just the same mess of shit that SE clearly can't balance. Lack of DR, RNG one shots, shit netcode, abysmal class balancing, LBs being either laughably useless or broken with no rhyme or reason as to their actual cooldown/buildup time. If you don't abuse the broken shit you're just going to die over and over to people who do, and even then server ticks will sometimes just decide to fuck you over instead.
Just gotta face the fact that PvP in XIV will never be good, the foundation it's built upon is faulty, and anything they try and build on top of that will be doomed.
This is the reality i am truly starting to accept sadly.Gotta say, after hitting Crystal twice in CC, it's just the same mess of shit that SE clearly can't balance. Lack of DR, RNG one shots, shit netcode, abysmal class balancing, LBs being either laughably useless or broken with no rhyme or reason as to their actual cooldown/buildup time. If you don't abuse the broken shit you're just going to die over and over to people who do, and even then server ticks will sometimes just decide to fuck you over instead.
Just gotta face the fact that PvP in XIV will never be good, the foundation it's built upon is faulty, and anything they try and build on top of that will be doomed.
Death Is Only The Beginning....
After hitting gold and seeing the mess I can't help but agree this season isn't enjoyable. I mean last season wasn't too bad for me but this one woah its just madness had to stop rank cause it was getting to meGotta say, after hitting Crystal twice in CC, it's just the same mess of shit that SE clearly can't balance. Lack of DR, RNG one shots, shit netcode, abysmal class balancing, LBs being either laughably useless or broken with no rhyme or reason as to their actual cooldown/buildup time. If you don't abuse the broken shit you're just going to die over and over to people who do, and even then server ticks will sometimes just decide to fuck you over instead.
Just gotta face the fact that PvP in XIV will never be good, the foundation it's built upon is faulty, and anything they try and build on top of that will be doomed.
Free the Glam!, Duel Pistols (Gunner)?
Telling people to not be out of position, to stop chasing enemies and to know when to push the attack or when to retreat is not useless advice. Saying that stuff like that is useless advice just goes to show that you have no interest in improving. Equally, being hunched up on the point is generally not the best option either. All of your complaints seem to come down to you just lacking awareness.Just what I expected, the usual obvious and useless advice like "Don't be out of position", yeah thanks, next you'll tell me not let myself get stunned, come off it. I could be fighting on the point with my team and a WAR outside of my FoV can just Blota me into his ranged or environmental hazard, so I guess playing the objective constitutes as being out of position. Next you're telling me to bait it, by wasting my guard the second I happen to glance at a WAR not fighting on the point? Again, come off it. The job has 3 ways of closing the gap between them and their opponents and 2 of them are CC that are unreactable.
To top this all off, you're telling me that my complaint of being CC'd whilst I have my resillence buff up, is just me being bad? Piss off idiot.
I never said anything about DR. I've actually advocated for DR to return. Doesn't change the fact that most of ya'lls problems are at the fault of your poor play
You've done nothing to counter what I have said, but hey, keep posting that dumb gif which is a perfect representation of players like you who get hard stuck in bronze in a game that's super easy to climb ranks in.
It's useless advice, being in or out of position does not stop you from being CC'd, nor does it stop WAR from being able to pull you with Blota. There's only so many places you can be on the map whilst contributing. Melees are either playing on the point or harassing ranged and ranged are usually off the point dishing out damage. If a WAR pulls a range onto the point are you going to tell the ranged "You were out of position."?Telling people to not be out of position, to stop chasing enemies and to know when to push the attack or when to retreat is not useless advice. Saying that stuff like that is useless advice just goes to show that you have no interest in improving. Equally, being hunched up on the point is generally not the best option either. All of your complaints seem to come down to you just lacking awareness.
The terrible map design only exacerbates this problem, 2 out 3 maps are nothing but long sightlines for ranged to harass melee with barely any corners for melee to play around, on maps like these, what exactly does it mean to be in position?
Ransu: Doesn't change the fact that most of ya'lls problems are at the fault of your poor play / in a game that's super easy to climb ranks in.
I thought we were past this....ur serious?
Death Is Only The Beginning....
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