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  1. #21
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    If the average player could clear it week one then it wouldn't be "unreal" level of difficult now would it? Its supposed to be hard. Unless you're a world first level player its going to take time to clear. If you don't like uber hard content then don't do it.
    (3)

  2. #22
    Player
    weebtext's Avatar
    Join Date
    Jul 2021
    Posts
    439
    Character
    Teki Suto
    World
    Siren
    Main Class
    Pictomancer Lv 100
    To be fair, he is the end and the beginning.
    (13)

  3. #23
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Maduin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Issaella View Post
    It's called nuance. I'm not asking for it to be as easy as UW, I'm asking for it not to be on par with a current Sav. Gradual ramp up in difficulty is all I want! 4h of wasted effort last night and barely saw Storm twice, and that was with 7/8 fc on voice. Which means I'd likely have to spend another 4h just proging p3 in the PF, and that not even taking into account that everyone just joins a p3 prog group as a fresh and has no idea what they are doing on the first 2 phases (I know I tried it this morning and got absolutely nowhere, never even saw p3 with people wiping constantly on the group stacks and baiting the kb). With the massive difficulty spike the PF is going to be a nightmare of wipes for reclears on a weekly basis. I guess asking for reasonable progress to be possible in 4h of investment is just too much. I had better success puging Sav last tier, it only took me 3-4h to get enrage on p2s and maybe another 2 to clear. This is just as if not more infuriating mechanically.
    Only 4 hours of wasted time?
    Let me know when you hit weeks of not clearing a fight and get back to me.

    You're giving up extremely early and should probably consider making or joining a hardcore static if you want immediate clears.
    (11)
    Last edited by LianaThorne; 08-26-2022 at 01:19 AM.

  4. #24
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,278
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    prog and clear it, join duty complete groups in future, profit
    (3)

  5. #25
    Player
    Issaella's Avatar
    Join Date
    Apr 2021
    Posts
    115
    Character
    Emmylou Sugarbean
    World
    Famfrit
    Main Class
    Summoner Lv 40
    Quote Originally Posted by LianaThorne View Post
    Only 4 hours of wasted time?
    Let me know when you hit weeks of not clearing a fight and get back to me.

    You're giving up extremely early. If you want things to clear to your expectations, make your own static.
    This isn't a Sav or Ultimate fight. Unless I'm drastically misunderstanding what Unreal is supposed to be then it should be doable with a reasonable amount of time input. That is not happening at the current level of difficulty.
    (1)

  6. #26
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    New Unreal is miserable because a majority of people have only ever cleared EX unsynced, if ever. They still refuse to watch guide videos (3rd party tool?! hnnnngh ). People still want to stack stack markers.
    (4)

  7. #27
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Issaella View Post
    It's called nuance. I'm not asking for it to be as easy as UW, I'm asking for it not to be on par with a current Sav. Gradual ramp up in difficulty is all I want! 4h of wasted effort last night and barely saw Storm twice, and that was with 7/8 fc on voice. Which means I'd likely have to spend another 4h just proging p3 in the PF, and that not even taking into account that everyone just joins a p3 prog group as a fresh and has no idea what they are doing on the first 2 phases (I know I tried it this morning and got absolutely nowhere, never even saw p3 with people wiping constantly on the group stacks and baiting the kb). With the massive difficulty spike the PF is going to be a nightmare of wipes for reclears on a weekly basis. I guess asking for reasonable progress to be possible in 4h of investment is just too much. I had better success puging Sav last tier, it only took me 3-4h to get enrage on p2s and maybe another 2 to clear. This is just as if not more infuriating mechanically.
    I believe, technically speaking the gradual ramp in difficulty starts at Normal into Extreme, but you've previously indicated that Extremes are among those you're not interested in

    Quote Originally Posted by Issaella View Post
    You have Sav, Ultimate, and Ex. Why can't we have 1 piece of content that people can do without hours upon hours of misery?
    Unreals are going to be variable, depending on what fight is being redone, it could be as easy as the simplest EX, or as difficult as an easy to moderate Savage.

    I suspect that if you wanted to move up from UW Unreal, the next gradual step, current content wise, would probably be EX 1 or 2
    (3)

  8. #28
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,813
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    OP please stay away from ruining content for other people. If you're a casual this content isn't for you. And there has been plenty of mid level difficulty content that you and yours have ruined already by your incessant complaining.

    A few examples that come to mind are Orbonne Monastery, Castrum Lacus Litore, Aurum Vale.

    Unreal is a recreated EX fight restored back to original difficulty and it will be Extreme Level difficulty. Its not a nerfed piece of fight you can just mindlessly freestyle and have the healers carry you to the finish.

    Please understand, thanks. A lot of ppl enjoy this stuff.
    (20)

  9. #29
    Player
    Issaella's Avatar
    Join Date
    Apr 2021
    Posts
    115
    Character
    Emmylou Sugarbean
    World
    Famfrit
    Main Class
    Summoner Lv 40
    Quote Originally Posted by Iyrnthota View Post
    I suspect that if you wanted to move up from UW Unreal, the next gradual step, current content wise, would probably be EX 1 or 2
    I've done Ex 1 and 2, I've done p1s and p2s multiple times with weekly reclears. The new Unreal is at least on par with p2s in terms of difficulty from my experience last night. Proging and weekly reclears on p2s for the 6 weeks it took to get what I wanted were absolute torture and completely unpredictable.
    (1)

  10. #30
    Player
    novamare's Avatar
    Join Date
    May 2022
    Location
    Limsa Lominsa
    Posts
    38
    Character
    Nysoris Vertifell
    World
    Goblin
    Main Class
    Dancer Lv 90
    I can't wait for my static to get back together (somehow we all have cursed schedules week 1 ) so I stop wasting time in PF for this. I've been in at least half a dozen groups so far and not a single one has gotten to storm of words. Some groups I've had to teach from the ground up (which is a lot of fun, don't get me wrong, but so much time is spent on early prog that we barely touch phase 2), and other groups seem to understand the mechanics but still struggle to put it into action. Although there have definitely been some salty folks, I'm grateful that most of the people I've partied with have had good attitudes and plenty of patience.

    Not to mention, the strat I've seen used the most for the purple aoe is putting it directly under the boss, which has backfired a lot as folks scramble to avoid overlap. Also, so much confusion around left and right? Then half the time add phase is a stupidly close call, and tethers/towers seem to be a tossup. But somehow (by sheer luck? divine intervention?) the tri-knockback has gone smoothly every time we've gotten to it. Maybe that's the only thing people remember from the original fight

    But man do I wish there were a checkpoint. I'm so tired of ratzon, not to mention, phase 2 music is objectively some of the best in the game. (Fight me )

    Hopefully in the next few weeks folks will start to really get it so the PF clears go faster (or actually happen at all...). But I'll probably stick with my static so I can grab the new bird with as minimum headaches as possible lol
    (0)

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