It's less than 10 steps from the Aetheryte in the Moraby Drydocks
Geeze, you've saved the universe, now stop being lazy and take those 10 steps.
It's less than 10 steps from the Aetheryte in the Moraby Drydocks
Geeze, you've saved the universe, now stop being lazy and take those 10 steps.
やはり、お前は……笑顔が……イイ




Me wanting what is by now considered the standard for teleporting to one's "home" to be applied equally and fairly is not "lazy." I refuse to let the standards slip. It is 100% in the player's interest for there to be teleportation access to the island from the beginning.
Авейонд-сны
How did you get to Eureka?Me wanting what is by now considered the standard for teleporting to one's "home" to be applied equally and fairly is not "lazy." I refuse to let the standards slip. It is 100% in the player's interest for there to be teleportation access to the island from the beginning.
やはり、お前は……笑顔が……イイ
What will go wrong is they have made too many stupid boneheaded decisions. No direct teleport isn't the biggest of them.
やはり、お前は……笑顔が……イイ




If the content is fun, this won't make a lick of difference. If engagement and participation drops it will be because the content was not able to sustain the player's interest past the novelty stage. Another reason I could see is that the content actually is so vast that a player might have trouble adding it to their current list of activities they participate in. There is definitely no getting around the participation level in Island Sanctuary dropping several weeks after its release, and I really don't think teleportation access would do much to sustain those initial levels.
I definitely get that it is a little inconvenient, much like getting to the Firmament, and I am willing to bet that you will be able to use the Island's currency to buy tickets that will instantly take you there. Would you be cool with that?
If engagement levels drop and the content drops it isn’t going to be attributed to the fact you were required to teleport to an aetheryte that has you within 15 seconds walking distance of the NPC. This is beyond hyperbolic.
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