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  1. #33
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by AmiableApkallu View Post
    In the parlance of the game, /doubt. The "community's" favored formulas say otherwise.
    This is also an issue of intra-role imbalance. You can have tradeoffs, or no tradeoffs. Why do AST and SGE just have a crapload of completely free heals that cost them zero DPS? In a game where the DPS race is the point of basically every encounter, your potential DPS is a huge boon. Why bring a SnoozeMage with few oGCDs and a bunch of lossy GCD heals when you have another option that can heal for free and lose no DPS? Would you like a $5 piece of cake, or a $0 piece of cake?

    Yeah I know the way this discussion normally ends is "lol bro who cares it's just five bucks it doesn't matter in the end why do you care so much" Because proportionally, 5 is infinitely more than zero.

    One of the big things that has kept WHM an unattractive pick from a numbers standpoint is that, for the longest time, Square decided that WHM's "niche" was healing throughput. This might be a workable identity. In a different game. Because Square Enix has also made it abundantly clear: they want all party comps to be viable, and by viable, they mean comfortably so- not clearing by the skin of your teeth at the absolute skill ceiling, but clearable in a midcore, relatively chill party. One of the knock-on effects from this design consideration is that healers must all have healing throughput that comfortably clears everything. So if everyone has a massive amount of healing throughput as a baseline, what's the point of having -even more-? Making a class that's easier for someone really bad at healing to clear something I guess? It's not an advantage that makes WHM attractive to a skilled player. It's a safety net that makes them less attractive the more skilled you get.
    (5)
    Last edited by Semirhage; 08-18-2022 at 06:06 AM.

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