Quote Originally Posted by Imora View Post
Yeah but stuff like "casting gcd heal gives stacking buff that increases potency to next damage ability by X" or vice versa, or something like that makes it more interesting if they beef up the unpredictableness of aoe damage. The fact that the pinnacle of difficult content can be solo healed by an ast tells me they need to ramp up damage output.
They're never going to ramp up damage or change the way damage is dealt in raids. The dev team said this themselves. The only realistic solution to healer gameplay is by making their downtime kits more engaging like they used to be pre-Shadowbringers.

It's more feasible to just change the jobs rather than changing potentially all future fights.