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  1. #361
    Player
    TheMightyMollusk's Avatar
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    May 2018
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    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I already stated my point.

    Quote Originally Posted by TheMightyMollusk View Post
    So basically both sides are terrible and we're better off without all of them.
    (12)

  2. #362
    Player
    Lauront's Avatar
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    Jul 2015
    Location
    Amaurot
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    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Yeah, and I am sure we could repeat such comments if a supreme deity appeared pointing to all the frailties of the sundered, mirrored in mankind, that resulted in their decision to break them, lest they fall prey to Dead Ends 1, 2 or possibly even 3, or some other creative instantiation of forging ahead. The sundered are pretty terrible, after all - there's those sordid caves in Sastasha, the persecution of the Garlean Purebloods fomenting the conditions to later form an empire bent on revenge through conquest, the conditions in Doma contributing to Yotsuyu's vindictiveness, the zombification of Sildih (and again Ul'dah exploiting the beast tribe categorisation for the pursuit of its own profit), the murder of Ratatoskr and concealment of the event, the Allagan empire and wanton experimentation which led Amon to revile present-day mankind as well as the ancients... the fact that our very own WoL genocided a bunch of gorillas in a fate... the usual fate killing sprees... the fact that the sundered aren't all vegans and so engage in habitual mass slaughter of non-human lifeforms. And plenty I am forgetting.

    We'd be much better off without them all.

    (Of course the story never takes this approach with them and instead positions them as having the right to fight to exist in spite of all of the above, in spite of all their imperfections and misdeeds... a perfectly fine position, I just wish that courtesy were extended to the ancients in the story's narrative treatment of them.)
    (8)
    Last edited by Lauront; 08-16-2022 at 08:11 AM.

  3. #363
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
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    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I do hate people, so sure, let's go for it.
    (4)

  4. #364
    Player
    Lauront's Avatar
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    Jul 2015
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    Amaurot
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    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by TheMightyMollusk View Post
    I do hate people, so sure, let's go for it.
    Well I am sure with the right incentives Meteion could be convinced to get back into her old line of work.
    (7)
    When the game's story becomes self-aware:


  5. #365
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
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    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Lauront View Post
    Well I am sure with the right incentives Meteion could be convinced to get back into her old line of work.
    Could we teach her some new songs first? Maybe some death metal, really get us in the apocalyptic mood?

    Just don't let the internet pick, or we'll all be Rick Rolled into oblivion.
    (4)

  6. #366
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Lauront View Post
    (Of course the story never takes this approach with them and instead positions them as having the right to fight to exist in spite of all of the above... a perfectly fine position, I just wish that courtesy were extended to the ancients in the story's narrative treatment of them.)
    It does. They just lost and the story has us on the other side. The story also acknowledges their side and characters understand why they are trying to do this. That doesn't mean we were going to let them do it.
    (8)

  7. #367
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    How is it every time they are mentioned this becomes a debate about genocide.
    (4)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  8. #368
    Player
    Lauront's Avatar
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    Jul 2015
    Location
    Amaurot
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    4,449
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    Tristain Archambeau
    World
    Cerberus
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    Black Mage Lv 90
    Quote Originally Posted by thegreatonemal View Post
    It does. They just lost and the story has us on the other side. The story also acknowledges their side and characters understand why they are trying to do this. That doesn't mean we were going to let them do it.
    But it doesn't. It very strongly tried to justify Venat's decision through giving the impression of it both being necessary and the best conceivable outcome given the circumstances (with the writers even nudging somewhat in this direction in some of the interviews, e.g. posing the rhetorical question of whether Hermes was the first step for mankind), stylising the sundering (this is only depicted somewhat more directly in its brutal aftermath in the Nier mobile crossover), with precious little raised as an objection to it throughout the story. The notion of how this contradicts various ideals or previous positions of the Scions (or even Emet, who is conscripted in praising Venat) does not even enter the dialogue - at most there is a half-hearted apology from her, but not specifically to the ancients, but instead addressed to her sundered champions, and Y'shtola pretty briskly brushes it aside. Only later through the Q&A (which predicates her decision more heavily on her beliefs) and within the Omega quest (which introduces a re-consideration of the actions of Emet, Hermes and Venat, questioning all three, as well as walking back the notion that there is a singular 'correct' response to despair in the context of the Endsinger) is this watered down. If you are referring, on the other hand, to the struggles of the Ascians, note this isn't what I am referring to nor is it what sparked this whole little discussion in the first place; rather, it was a reference to an AU.
    (6)
    Last edited by Lauront; 08-16-2022 at 08:37 AM.
    When the game's story becomes self-aware:


  9. #369
    Player Anura's Avatar
    Join Date
    Mar 2022
    Posts
    51
    Character
    Chae-won Min
    World
    Sargatanas
    Main Class
    Pugilist Lv 67
    Hey, I'm not applauding the countless fake deaths the game constantly throw at us and I WOULD like a darker story. BUT messing with timelines just so people can feel better would be ridiculous. Actions have consequences and that would just remove the bad and sad things to introduce a forced "happy ending." We should ask for more consequences for everyone, including us, not begging for another time travel garbage because some people can't let go.
    (4)

  10. #370
    Player
    Lauront's Avatar
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    Amaurot
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    4,449
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    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    The "end it with the time travel garbage" ship sailed with EW, which plastered the mother of all time loops over its entire plot so centrally that significant elements of the setting's lore are now directly the result of a causal loop, with arguably detrimental effects on aspects of the world-building flowing from this (i.e. alternative, potentially more interesting explanations for these plot elements were discarded.) An AU is rather trivial by comparison and rather than undoing any 'consequences' in the current timeline would simply provide an opportunity to see how the ancients could handle matters given better circumstances - it need not even involve keeping faves like Emet around as you could pitch it after his demise (although SE seem hellbent on milking his popularity through cameos in flashbacks, so six of one, half a dozen of the other...) Again, while I think it'd be cool, it's not necessary to me so much as a firmer acknowledgement that things may well have turned out better for them had they been given the full story, rather than this being left as an hypothetical to be dangled about in interminable discussions relating to them. However, the objection to it that it will somehow introduce a forced happy ending at this point to me seems rather moot. With so many stars destroyed, it is but one other way of introducing a future expansion destination to the story.

    Regarding people "letting go", you cannot fault them for enjoying the ancients when it was the very intention of the writers to build sympathy for the Ascians by showing the people that they lost - and this civilisation appealed to many far more than the ones we've seen put on screen so far. Some of us are somewhat less interested in the future of the game in their absence, and particularly if it doubles down on the (rather hypocritical) storytelling approach it took with them...
    (10)
    Last edited by Lauront; 08-16-2022 at 08:56 AM.
    When the game's story becomes self-aware:


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