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  1. #11
    Player
    Flashy's Avatar
    Join Date
    Apr 2022
    Location
    Kugane
    Posts
    106
    Character
    Party Finder
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I disagree, personally I prefereed the 5.x rotation.
    I agree with you there, I loved 5.4 SAM.

    6.0 was a slight downgrade imo, buffs being auto-refreshed with the use of Meikyo Shisui (maybe i'm a masochist but I liked how if you started the wrong combo after your loop on 2.14 Slow SAM, you would drop a buff) the loss of Seigan, the loss of choosing between midare or higanbana opener depending on the encounter you are doing.

    But the big thing for me was we still got new things despite losing other things, Namikiri looks and sounds amazing, Third Eye got dumbed down but was a big potency gain on successful usage, and even though dungeon content is mostly irrelevant to me, the AOE got better since you could apply AND refresh buff timers with just the AOE combos.

    My issue was SAM was underperforming damage-wise, but I didn't mind it much, I was still learning the new rotation and felt the job was still satisfying because the core of SAM, the building of GCDs into your Midare, was still satisfying. And then 6.08 comes around and we get buffs and life's good

    Now in 6.1, it's more than just losing a oGCD. The core of the job was ruined, they shifted the potency that we lost from Kaiten'd Iaijutsu into our combos. The Midare we're casting after using our 3 combos is hitting like wet toilet paper.

    I'm curious why you think the job was ruined in 6.0 though? And how were you clipping Kaiten when you could single weave the entire opener if you chose to do so?
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    Last edited by Flashy; 08-13-2022 at 10:38 AM.