A simple content patch? It's been 4 months since the last patch, which was an absolutely tiny patch if you don't play a lot of pvp or do ultimate. I'm not looking for an entire expansion's worth of content in one patch, but there's been nothing to do except unbalanced pvp that you can't even play with your friends, the same boring dungeons we've all played a thousand times, an insultingly easy extreme that loops half way through, and an ultimate which by design doesn't appeal to most people. And this has been true for the past 7 months since savage dropped. There NEEDS to be new quality content and enough of it to last at LEAST part of the way to 6.25/6.3. This is an MMO, we're not meant to play it a few times for a couple hours when a patch drops. If Yoshi P doesn't have enough people to make quality patches that aren't just weekly chores to do, he needs to hire more people or replace the ones he has.
So no, this is not a lot of content for what a patch should be. As is very obvious from the 'from what we normally get', you're just used to getting barely anything and then calling a 'good patch'. Good lord you people have such low expectations for a multi-billion dollar company. Stop accepting the scraps that fall off the table and calling it a king's feast. If not for my sake, then for your own. Wouldn't it be better for everyone if we could get more content?
I've always found the "this is fine because it's better than ___" argument to be very foolish.
Last edited by AwesomeJr44; 08-13-2022 at 10:42 AM.
Are you just like...new to this game or MMOs or what or just being plain ignorant. We've always had consistent content patches in small bursts like this. It isnt like say WoW where sure there can be big content patches but their release dates is left up to whatever the hells the dev team feel like releasing them. How about you get some much needed perspective.
Last edited by Atelier-Bagur; 08-13-2022 at 10:57 AM.
Thank you for proving my point. You lack imagination and can't envision anything past what the dev's have so graciously given us in the past. If we've never gotten better, then there must not be anything better.
What we have been given in the past is not enough. If the devs want 4 month patch cycles, then the content needs to last that amount of time. However, it does not. And I'm not even talking about the uber-hardcore players who play 10 hours a day. The content for 6.1 lasted 3-4 hours for me excluding ultimate. This is meant to last me 4 months? Well of course it won't, as anyone who plays the game for more than 5 minutes a day will burn through that VERY quickly. This is not some indie title. This is an MMO made by a multi-BILLION dollar company. If there is not enough people on the FFXIV team to make enough content to last until the next patch, HIRE MORE PEOPLE. This is an obvious answer. The only reason they don't is because SE is more interested in shoveling the profits out of XIV and into their other projects. This should not be acceptable to anyone, but apparently some people have such low standards that they accept this with open arms. Then you all get excited and act like its unusual when there might be actual content. New content for the game should not be unusual, it should be the norm.
If this is true, this is because you have not been caught up with content. You're only doing the 6.1 quests right now. Ask any new player if there is content to do in the game for them. They will tell you yes as they have 10 years' worth of content to get through. If you haven't done the new content and waited 4 months to do it, of course you have content to do. I got everything from 6.1 that wasn't locked behind weekly turn-ins done in about 3-4 hours of gameplay, not counting Endsinger farming for the mount (also not counting the ultimate obviously).
You CANNOT tell me that 3-4 hours of gameplay is meant to last over the course of 4 months. That's only an hour every month if you want to spread it out. This is an MMO. Even if it's not designed for hardcore players playing it 10 hours a day, it's absolutely laughable to have 3-4 hours of content and expect that to last until the next patch, or even until 6.15.
You still have years of gameplay left to experience, and thus I don't think you should be telling people that are completely caught up in content exactly how much there is. You're the equivalent of someone coming into the community of that streaming show example you mentioned and claiming there's always new content because you have 10 years of it to get caught up on, even if in reality we only get a few short episodes every 4 months.
If you think wanting more than 3-4 hours of gameplay after 3 months of nothing is unrealistic, your standards are too low. Is it unrealistic to ask for more than a small sandwich to eat over the course of 4 months? No matter how much I ration that sandwich, even if I only take a nibble of it per day, I'm going to starve on that alone. 3-4 hours is just not enough content for a 4 month period if you're already caught up on the game.
Have you ever wondered if maybe I talk about the game so much because I care about it and don't want it to be so content-starved that I literally cannot play it outside of a weekly chore for months on end? If I didn't care, I'd just leave the game's community to die in its own filth.
This community could honestly use some more negativity. Everything's always so positive to the point of dev worship that we can never get any real change in areas where the game really needs it. The game's become stagnant because if you dare be unhappy with something, you're a 'problem'. Didn't Shadowbringers teach us that exclusively having stagnancy is a bad thing and that we need both sides of the coin? I seem to remember the people of Eulmore having to learn that loafing around and accepting things the way they are isn't a good plan. We need both negativity AND positivity if we want the game to be the best it can be, but it seems like some would rather focus on exclusively being positive no matter what, even at the game's detriment. I guess everyone just forged ahead from Shadowbringers' lessons the moment Endwalker came out. That's rather fitting as Endwalker itself discarded everything that came before as well.
I don't think it's nothing, it's actually a decent amount of content for once. However, this should be the norm and what is expected, and it clearly isn't.
Last edited by AwesomeJr44; 08-13-2022 at 11:49 AM.




This game has a genius design where if you only want to spend 3-4 hours, you can, but if you want to spend longer, you can give yourself a goal like farming mounts or glamour. SE puts a mount behind spending longer on this content for people who want to spend more time playing, but SE is also trying to develop other reasons to play for longer such as interior decorations, Island Sanctuary, the Gold Saucer, PvP and RP features such as fashion accessories or glamour.
At this point I'm just going to ignore anything you ever say in this forum (lets see how long that'll last on me lol) AwesomJr44. You clearly have no idea how game development works and have unrealistic expectations and I'd be surprised if you were ever happy with other MMO's content cycles, if somehow FFXIV's patches gets your diapers in a twist because you wish for more in the short time frame the devs have for each cycle.
No, I'm not advocating to never give feedback or keep pushing for more or other type of content thrown into this game, or to even kiss papa yoshi-p and his breakfast club of dev's ass but if you lack the basic perspective to the amount of work that is put into this game then thats not on them, that's a "you" problem.
Last edited by Atelier-Bagur; 08-13-2022 at 12:18 PM.
That's your GCBTW moment? Not the fact that they were playing armchair psychologist because they looked at the other person's lodestone and decided to heavily imply they have a psychological issue bcos they have their character maxed? lmao
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