Quote Originally Posted by Marbino View Post
The Kaiten removal was great, removed an unneeded button from the hotbars when Shinten uses kenki just fine. Next I'm hoping for the Shoha 2 removal.
Then why even have kenki? The whole point of having another ability to use kenki and to give a potency boost to your big hit skills was to force you to manage your resources. It wasn't an "uneeded button" on the hotbar. It actually forced you to pay attention, regardless of how minor it may have been. Spamming shinten is incredibly boring and its animation is so janky that it creates an awkward pause between iajutsu's. We have no real use for a kenki bar anymore. May as well just put shinten on a CD and give it charges.

The fact you even said what you did really tells that you didn't know how to play the job and barely played it at all.

Quote Originally Posted by Valkyrie_Lenneth View Post
The loops did change, for one. Also using kaiten 3 times in the opener tended to clip horribly.

And if I wanted busy I'd play ninja. I don't, which is why I liked Sam. I moved to DRG instead, less frustrating.
It really didn't though honestly. The only thing moved out of the 1 min loop is ishikoten. You just loop with meikyo now. Maintaining the two loops and preventing drift is a lot more interesting.