Quote Originally Posted by Supersnow845 View Post
So what about the people who are actively turned away from the game because it is in their worlds excessively easy to the point of being unenjoyable, sure this is anecdotal but I have seen more than 5 people turned off the game because crucial lynchpin fights like endsinger, hades and thordran go down because you breathed too hard on them.
Then, frankly, maybe this isn't game for them. That's okay. Not every game is going to appeal to every person, even within the same genre. I like FPS games, but I personally just can't get into the ones that are set back in WWI or WWII...I prefer the modern ones. I don't go around insisting that games set in that era add modern weapons just for me; I pick the games that already fit the design I'm looking for. FFXIV isn't an eSports game like WoW has become, with the focus on pushing ever higher M+ keys and going for world-first Mythic+ raids. That's just not FFXIV. It's a story-driven game with an immense focus on the plot and the soundtrack, and is meant to attract a different audience than those looking to push the difficulty as high as they can. That's okay. It means it won't be for everyone, but nothing will, so...

And, I mean, the current approach is working wonders. That "more than 5 people" honestly draws a chuckle when we consider there's literally hundreds of thousands of active players, even now during a content lull. Anecdotal evidence can be great for case studies, but doesn't really mean anything if trying to generalize it to a larger population.