Quote Originally Posted by Lyth View Post
You can advocate for whatever you want, but it's always going to be a balancing act. If the reward : effort ratio on your job becomes too high, it becomes saturated with players and it's just awful for everyone who plays it.
Dodging my factual statistics argument aside, now it goes into " Reward: Effort Ratio being to High ". Let me unpack this...

Are you Implying... because Samurai enjoyment is way to high for its Effort to Reward ratio it's Fun... being to Good!? it requires to be worse so that it's fun for everyone!?

What is this argument point what, you... you lost me what...

Here's a better take if that's the argument point... why not make every Job more fun, better, easier barrier of entry and Complex for skill expression to please any type of player between Casual to dedicated High-End? What even is...what am I reading!? what the ...hail...

Please tell me this is a joke... your job is to fun, there for it needs to be worse for others to have fun...that's your comeback? holy crap...

I need to touch some water and eat some grass