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  1. #1
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Lyth View Post
    snip
    Always the same people with the common traits of idiocy... another Reaper main right? Obviously you based this off of FFLogs so here's the source " " The FFlogs " " that even Square uses for statistics...




    The Nr1 Representing Melee based off FFlogs in logging activity is " Reaper". You're slightly beaten in 6.1 currently by Dancer activity as 2nd in DPS.


    You can use " FFxivcensus " " as your source and then the results shifts to Samurai. I mean pick your poison.

    So even if SAM is factually the Nr1 Representing Melee? it doesn't justify the recent 6.1 Patch as better or good Job design choices. Logically, making Jobs easier + High-Performing? makes players flock to it increasing it's activity. Look at SMN as example.

    We do have different pot openers and rotations aside from the " Selfish-Rotation " of pressing every Cooldown whenever available and ignoring raid-buff alignment... but players will do what's needed to clear... and Raid-buff alignment while it maximizes DPS output? plenty of players will ignore this cause it's not required to master this to clear. If you're salty that a Samurai isn't feeding your Arcane Circle? maybe discuss that.

    Lastly, just cause it performs? does not equal it being more satisfying

    They robbed how satisfying Samurai is to play for many beyond just Kaiten removal. This includes Auto-Crits and complete nerf and change to Tenka Goken. Being Nr1 Melee representative or not has nothing to do with satisfying gameplay being removed from the game, like gauge managing for executing damage output.

    Quote Originally Posted by Naoki34 View Post
    I think it's perfect, I don't know what you're complaining about and have a nice funeral.
    That's a great opinion, but incase you missed the memo? " " SAM compiled thread, Click Here " "
    (8)

  2. #2
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    WAR had access to Slashing even in ARR and the job was even more mandatory in Heavensward than it was in Stormblood. The difference with patch 4.2 was that it removed resource management from the job (and any semblance of skill, really), yet it let them retain their power imbalance. Suddenly you get an influx of players who don’t actually care about the job, but will play it because it’s trivially easy to play yet disproportionally powerful for the effort you put in. It’s bad for the job in the long run, but players ignore this out of short term greed.
    (4)

  3. #3
    Player
    Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    449
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Lyth View Post
    WAR had access to Slashing even in ARR and the job was even more mandatory in Heavensward than it was in Stormblood. The difference with patch 4.2 was that it removed resource management from the job (and any semblance of skill, really), yet it let them retain their power imbalance. Suddenly you get an influx of players who don’t actually care about the job, but will play it because it’s trivially easy to play yet disproportionally powerful for the effort you put in. It’s bad for the job in the long run, but players ignore this out of short term greed.
    Reaper still more braindead to play than sam you know. Stop pretending you know something other than making up stuff based on just p1s fflogs data over 2 weeks of dead savage
    (2)

  4. #4
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Sure, if you play it freestyle. Remind me, what’s the entrance timer supposed to be on Death’s Design when starting Double Enshroud? And when is Triple Enshroud used? When do you go for an opener potion vs. a two minute potion?
    (2)
    Last edited by Lyth; 08-07-2022 at 09:59 PM.

  5. #5
    Player
    Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    449
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    'Reaper main gets offended that he doesnt have positionals and makes up stuff so he proceeds to use words he only saw in balance discord and never used in action'
    (3)

  6. #6
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Stasya View Post
    ...
    This is pretty basic stuff, to be honest, if you want to have any sort of a discussion on Reaper's design. But this is really a side tangent.

    Either way, it seems like you are incapable of responding without resorting to personal attacks, so best of luck to you.
    (2)

  7. #7
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,046
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by KurenXIV View Post
    Welp, that's the end of that:

    https://forum.square-enix.com/ffxiv/threads/467713



    The context here is super important, it means they don't give a shit how we feel. This is the "you think you want it but you don't" moment for XIV.

    Consider my sub cancelled. What a god damn shame.
    I think it's perfect, I don't know what you're complaining about and have a nice funeral.
    (1)

  8. #8
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Naoki34 View Post
    I think it's perfect, I don't know what you're complaining about and have a nice funeral.
    The only people that think its fine the way it is now are freestyle sam's that never played the job correctly and barely or never touch savage or EX content.
    (15)

  9. #9
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Ransu View Post
    The only people that think its fine the way it is now are freestyle sam's that never played the job correctly and barely or never touch savage or EX content.
    Pretty much this.

    Players self-proclaimed awareness of understanding a job? is bound to the Content they are doing. Feedback coming from players who admit only ever done " Normal Content " does not give good credibility on them actually having a grasp on a Job, because they require near no understanding for any of it.

    But, apparently we have to sit here and take opinions from a " Weaver main " and another player with to much mogstationskips/ time on their hands to level everything yet can't manage to obtain the " Might Be Savage " title, and yet still regard themselves as self-pro-claimed-creditable-sources on... Samurai feedback...

    " Misshapen Chair " pointed out in his videos, the changes feels aimed to no one specific. Removing complexity just makes us un-happy, but making the jobs dumber makes almost no sense since these lazy players are already getting their dead bodies dragged through normal content finish lines anyways. So who these simplifying changes are supposed to please? makes no sense. But, if it's to make not jus Samurai but many Jobs dumber? SE are on the right path.
    (12)

  10. #10
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    You can advocate for whatever you want, but it's always going to be a balancing act. If the reward : effort ratio on your job becomes too high, it becomes saturated with players and it's just awful for everyone who plays it. If you're good at what you do, other players will still respect you for playing an objectively weaker job at a higher skill level, and there's nothing more satisfying than outperforming someone else on a job that you theoretically shouldn't be able to. That's why it's actually to your advantage to play something with barriers to entry that's also slightly underpowered, so long as you're in striking range of the top. I'm just pointing out that SAM is falling into the exact same trap that WAR did, and history has a way of repeating itself.
    (3)

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