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  1. #11
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Quesse View Post
    LOL. thank you. and yes I am a controller user mainly so maybe that's half of it >.>;
    yoshi stated himself this new system was going to cause issues for controller users. he was correct to the point it's almost game breaking enough to stop playing mage completely.
    (3)


    http://crystalknights.guildwork.com/

  2. #12
    Player
    vax's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    506
    Character
    Vax Redrick
    World
    Mateus
    Main Class
    Conjurer Lv 50
    I play mainly BLM and WHM (before and after update) and never got a problem with this. Never used facetarget or subtarget w/e is called.
    (2)

  3. #13
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Quesse View Post
    Until the last couple days I've mainly leveled DoH/L and some DD classes. Getting archer done meant I needed to get CNJ to at least 15 so that's been my goal tonight.

    WOW, does interrupt while moving suck completely hard.

    I had Cure/Protect I use while leveling other classes and I never really noticed - and I didn't think it was such a big deal when they made the change, but now that I'm doing it full time... I'm practically interrupted at every turn. I can't fight and cast, I can't move, I get interrupted by any knockback - I get interrupted, I swear, doing nothing!

    It may have seemed natural in XI but it seems completely counter-intuitive to how this game is built and operates. This game is designed around the concept of moving while fighting. I don't think I could ever full-time a mage class, I would throw my controller against the wall!! I don't know how you mages stand it. Respect for you guys putting up with this. I had no idea.
    Yeah I made a thread about this and some people actually defended this.
    (1)

  4. #14
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I have no problem with this and i'm on controller
    (9)

  5. #15
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by darkstarpoet1 View Post
    it's almost game breaking enough to stop playing mage completely.
    lolllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll
    (9)

  6. #16
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by fusional View Post
    lolllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll
    very intelligent response and way on topic, but what else would i expect from you?
    (8)


    http://crystalknights.guildwork.com/

  7. #17
    Player
    Yumi_Hibiki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    561
    Character
    Yumi Hibiki
    World
    Masamune
    Main Class
    Arcanist Lv 50
    mage player on controller here, no problems whatsoever without any /facetarget macros
    and im from EU, apparently lag is worst here (even thou i don't have a problem with that too...)
    must be my gipsy magic ^~^
    (5)

  8. #18
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by darkstarpoet1 View Post
    very intelligent response and way on topic, but what else would i expect from you?
    what else can i do but laugh at you ignorant flailings, gross exaggerations and general sensationalism? if it's so "game breaking" how did i play casters in speed runs for both dungeons days before you even finished your first regular clear?

    is the facetarget feature perfect? no. but it's far from game-breaking. it's barely even game-impacting. stop making excuses for being bad.




    (and p.s.- casting jobs aren't even my mains)
    (4)
    Last edited by fusional; 03-23-2012 at 12:34 PM.

  9. #19
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by fusional View Post
    what else can i do but laugh at you ignorant flailings, gross exaggerations and general sensationalism? if it's so "game breaking" how did i play casters in speed runs for both dungeons days before you even finished your first regular clear?

    is the facetarget feature perfect? no. but it's far from game-breaking. it's barely even game-impacting. stop making excuses for being bad.




    (and p.s.- casting jobs aren't even my mains)
    hey sorry i don't have a ls that pulls me through content and zerg runs stuff 12-14 hours a day until something is completed. nice try though, but like i said what else would i expect from you.
    (11)


    http://crystalknights.guildwork.com/

  10. #20
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Myrhn View Post
    how hard is it to don't move if u going to cast?
    The problem with this is that if you stop and cast right away, the server simply does not recognise that you have stopped, and hence no casting. You need to wait 1 sec or more before the server allow you to cast. That's why they added H to face target, because if you press H the server is immediately notified that your character stopped. It could have been much better if any time you press a spell, your character will automatically do what H is supposed to do, stop moving. Then you can cancel spell by start moving again.

    Moving cancelling casting is not a pain, what is a pain is that casting does not stop initial moving.
    (8)

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