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Results 111 to 113 of 113
  1. #111
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Lux_Rayna View Post
    All I know is

    fact: /facetarget is an easy easy solution. First line in your macro completely solves the problem. Not hard lol. Doesnt even require thought on your part.
    If you have to use macros to get around problems with a game's controls, that should tell you immediately that there is something inherently broken with the system.
    (2)

  2. #112
    Player
    Sylvari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    311
    Character
    Maetilorh Rhotwilfsyn
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Godking View Post
    You get used to it after a while XD

    /controlleruser
    What is there to get used to? I have yet to have a problem with my casting and i've been using a controller since Beta.
    (3)

  3. #113
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    from the bug fix patch notes. i guess there were issues and if you look back those are some of the issues that were brought up here. i guess i didn't have to show proof to anyone here since se themselves knew there were issues. too bad certain people that thought they knew everything undoubtedly didn't do a good enough q&a on their classes to find the issues.

    *An issue wherein the casting gauge would disappear if players cast several spells in succession.
    *An issue wherein the recast timer for actions was not functioning as intended.

    this gets the movement cancel alot closer to being correct.
    (0)


    http://crystalknights.guildwork.com/

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