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  1. #1
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,727
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    In general MSQ has always been a bit on the easy side. The problem stems from the optional dungeons being designed just as easy since Stormblood.
    And Yoshida hyping the final EW trial difficulty but even in Extreme it's one of the easiest trials in the game...
    (4)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,039
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ReynTime View Post
    In general MSQ has always been a bit on the easy side. The problem stems from the optional dungeons being designed just as easy since Stormblood.
    And Yoshida hyping the final EW trial difficulty but even in Extreme it's one of the easiest trials in the game...
    EW3 extreme just felt totally unfinished, an 11 minute fight that stops introducing mechanics at like the 5 minute mark and one of its 2 big mechanics is just a simplified form of intermediate relativity from E12S part 2

    I know that wasn’t the point of your post but I thought I’d chime in since that always bothered me
    (2)