Quote Originally Posted by Kewitt View Post
There is now a skill gap between people who just do PVP to level up alt jobs and people who really love PVP and have taken the time to understand the new move set.

This skill gap has made it imbalanced.


Also as a WHM, I feel I have no Identity in PVP while playing WHM.
2 cures and an AOE heal don't feel like I'm a healer.
How can someone love this thing seriously...

The real pvp fans left when there was the big pvp update in heavensward that made everyone equal just to give a chance to casuals or people who are lazy...

When pvp required the player to be level 50 and you could use all your attacks and combine them with other classes and you had a materia system for pvp it was interesting because you could be unique in your way of fighting

SE has completely taken away all our efforts to focus on casuals who don't have time to learn how to fight

So it really makes me laugh when I read the messages saying that the new pvp system is technical and requires effort

EVERYONE HAS BECOME THE SAME, we have the same life points and the same skills, we have all become pseudo dps of course some classes are stronger just like that, tanks have almost become useless
There is nothing to learn and no possibility to evolve in short a huge joke and a shame if only they would remove this infamy to add more content in hardcore pve