Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 22
  1. #11
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    Yeah they completely jacked up pvp with the changes. Hopefully they realize this soon and change it back.
    (0)

  2. #12
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    There's always has and always will be a skill gap between people who do a lot of PvP and those who don't.
    Not sure why that would come as a surprise to anyone.
    Same thing with any content.
    (7)

  3. #13
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Necrotica View Post
    Yeah they completely jacked up pvp with the changes. Hopefully they realize this soon and change it back.
    It's almost as if the more you play the game, the better you get. Why punish people who invested their time on pvp?
    (6)

  4. #14
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,043
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kewitt View Post
    There is now a skill gap between people who just do PVP to level up alt jobs and people who really love PVP and have taken the time to understand the new move set.

    This skill gap has made it imbalanced.
    Why, of course. I think this is pretty true for any game modes built around pitting a player against one another. While it can be made easy to understand how to play said game mode, if you pit newcomer or those who don't put a lot effort into it against a veteran who invested their time, they are going to get obliterated.

    Quote Originally Posted by Kewitt View Post
    Also as a WHM, I feel I have no Identity in PVP while playing WHM.
    2 cures and an AOE heal don't feel like I'm a healer.
    You do. You are a healer with utility and a short, large damage burst to help your team to turn the tide to your favor. You just can't fix other's stupid like you used to in pre 6.1 which honestly wasn't even an identity to WHM alone because they were all too similar back then: spam heal to outheal 3+ DPSes. Maybe even 5 if your target was using their Medical Kits regularly.
    (3)
    Last edited by Rein_eon_Osborne; 07-31-2022 at 02:45 PM.

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  5. #15
    Player
    Vatom's Avatar
    Join Date
    May 2020
    Posts
    548
    Character
    Vatom Basilisk
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Kewitt View Post
    This skill gap has made it imbalanced.
    GG more player are now taking PVP seriously cool

    Quote Originally Posted by Kewitt View Post
    Also as a WHM, I feel I have no Identity in PVP while playing WHM.
    2 cures and an AOE heal don't feel like I'm a healer.
    Most classes in PVP have more identity then PVE to my view but thats just me

    Quote Originally Posted by Renalt View Post
    They made PvP a damage based content. You are DPS that CAN do healing abilities. DPS is priority. Heal is your secondary.
    I kinda agree but I feel like its more CC based then dmg

    Quote Originally Posted by HanWenqing View Post
    The real pvp fans left
    Back In My Day!

    Quote Originally Posted by Vid View Post
    You should see Sage, you get no heals directly, it's all done through the Kardia buff, and you have to deal damage to heal anyone.
    It can be annoying if you try to focus on saving people but your not a healing babysitter try to break out of that mentality

    Quote Originally Posted by Vid View Post
    Pretty much you just slap it on yourself, and ignore the rest of the party.
    LoL In early 6.1 I would say yeah just do that SGE was amazing but if your dumb enough to keep doing that now Im worried you don't get far with that mentality
    Kardia is to be juggled not stationary but by all means put it on yourself and see how far you can carry

    Quote Originally Posted by Atelier-Bagur View Post
    It's almost as if the more you play the game, the better you get. Why punish people who invested their time on pvp?
    Amen.
    (1)

  6. #16
    Player
    Tetsujin's Avatar
    Join Date
    May 2015
    Posts
    180
    Character
    Thymos Helmsplitter
    World
    Ultros
    Main Class
    Monk Lv 90
    I don't understand what you're trying to say. People who play poker are better than people who only dabble one in a while. Is Poker unbalanced?
    (3)

  7. #17
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Kewitt View Post
    There is now a skill gap between people who just do PVP to level up alt jobs and people who really love PVP and have taken the time to understand the new move set.

    This skill gap has made it imbalanced.


    Also as a WHM, I feel I have no Identity in PVP while playing WHM.
    2 cures and an AOE heal don't feel like I'm a healer.
    In conclusion...

    SKILL ISSUE.
    (4)

  8. #18
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    454
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Don't get how the PvP team hasn't learned anything from years of running Fold/Feast. Every time they make changes that improve the modes slightly and then axe the mode completely and then rework PvP again from start using 0 of the previous knowledge they got from all these years of PvP Why can't they just keep improving one thing instead scrapping it and starting all over every 2 expansions
    (1)

  9. #19
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nanne View Post
    Don't get how the PvP team hasn't learned anything from years of running Fold/Feast. Every time they make changes that improve the modes slightly and then axe the mode completely and then rework PvP again from start using 0 of the previous knowledge they got from all these years of PvP Why can't they just keep improving one thing instead scrapping it and starting all over every 2 expansions
    I wouldn't say they aren't learning from their experience
    the changes they've made to kits and roles for CC address a lot of the things I saw ppl complain about with the Feast

    Primarily with the Healer being the critical make or break member of a team
    (there's a reason why win traders mostly queue'd as healers back in Feast)
    (0)

  10. #20
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Necrotica View Post
    Yeah they completely jacked up pvp with the changes. Hopefully they realize this soon and change it back.
    Whatever are you talking about, I enjoy TF2 3.0! Besides, the game has a lot of concerning things that need to be addressed. At the very least, the PvP versions of each class feels a lot more unique than their PvE counterparts. What a strange development, lol.
    (1)

Page 2 of 3 FirstFirst 1 2 3 LastLast