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  1. #161
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Tacotaru View Post
    I don't care to get involved with that again, but her response to me earlier boiled down to this.





    Her answer was yes.
    /facepalm

    I can't really I'm surprised though, he/she also thought that all AF gear should phase out double meld or less equipment.

    On topic: I would like gear swaps because, I'm sure it was said before, it would add more CONTENT which is something people tend to complain about in this game. Gear swapping would provide the OPTION to further better your character through obtaining more items while also making it so there are other aspects of the game to focus on.

    With this game in the case of a DPS, it is nothing like FFXI's where it was wait at least 30 seconds to obtain TP to use a single weaponskill. This game you can wait 8 seconds to obtain 1000tp to perform up to THREE weapon skills which also have a certain requirement to use depending on a certain amount of skill. I feel like a majority of the people in this thread bashing gear swapping aren't taking into consideration the vast differences in the two games and how gear swapping would apply.
    (0)
    http://mercsxiv.enjin.com/home

  2. #162
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Nekirr View Post
    All of the people who are saying no to gear swapping, were probably people who lacked even simple DT- sets on their jobs in FFXI. Gear swapping adds a new dynamic to the game that players can utilize to their advantage. Honestly, if you were even remotely decent in XI, gear swapping shouldn't have been a problem for you.
    Gear swapping adds a new dumb dynamic to the game that players must utilize to play the game.

    Fixed it for you.
    (3)

  3. #163
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Isaaru View Post
    /facepalm

    I can't really I'm surprised though, he/she also thought that all AF gear should phase out double meld or less equipment.

    On topic: I would like gear swaps because, I'm sure it was said before, it would add more CONTENT which is something people tend to complain about in this game. Gear swapping would provide the OPTION to further better your character through obtaining more items while also making it so there are other aspects of the game to focus on.

    With this game in the case of a DPS, it is nothing like FFXI's where it was wait at least 30 seconds to obtain TP to use a single weaponskill. This game you can wait 8 seconds to obtain 1000tp to perform up to THREE weapon skills which also have a certain requirement to use depending on a certain amount of skill. I feel like a majority of the people in this thread bashing gear swapping aren't taking into consideration the vast differences in the two games and how gear swapping would apply.
    You should read the response the devs gave us months ago on this topic and drop it, 'cause it aint gonna happen.
    (3)

  4. #164
    Player
    Nekirr's Avatar
    Join Date
    Mar 2012
    Posts
    33
    Character
    Nekir Ikan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Molly_Millions View Post
    that problems that it creates are manyfold:
    1. inventory space issues
    2. characters flashing
    3. it becomes the norm and people who don't want to do it are "gimped"
    4. it's a bad design choice, the reason it was in XI was because of poor stats on gear (a good design choice would be to force players to think about the best gear for their style of play PRIOR to starting battle.)
    5. it slows down the pace of battle
    1. This is where you have to judge which "macro pieces" are worth it to carry with you.
    2. Why does this matter? I guess for an aesthetic feel that has nothing to do with battle mechanics.
    3. What's wrong with people wanting to enhance their damage etc.? And if you don't want to do it, then don't do it. Nobody is forcing you. And if you complain about it and don't do it, then you are like a fat person complaining about being fat yet you eat horribly and don't exercise.
    4. Again, I don't see how this has anything to do with the situation. Whats the difference between choosing a gearset on a specific move, instead of choosing a gearset on a specific battle. It adds more depth to your abilities and skillful play.
    5. If gear changes slow you down, then you are bad.
    (0)

  5. #165
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Isaaru View Post
    /facepalm

    I can't really I'm surprised though, he/she also thought that all AF gear should phase out double meld or less equipment.

    On topic: I would like gear swaps because, I'm sure it was said before, it would add more CONTENT which is something people tend to complain about in this game. Gear swapping would provide the OPTION to further better your character through obtaining more items while also making it so there are other aspects of the game to focus on.

    With this game in the case of a DPS, it is nothing like FFXI's where it was wait at least 30 seconds to obtain TP to use a single weaponskill. This game you can wait 8 seconds to obtain 1000tp to perform up to THREE weapon skills which also have a certain requirement to use depending on a certain amount of skill. I feel like a majority of the people in this thread bashing gear swapping aren't taking into consideration the vast differences in the two games and how gear swapping would apply.
    Just curious, do you think there would be any drawbacks/unintended consequences to allowing gear-swapping mid combat? If so, I'd like to know what you think the top 3 might be..
    (3)

  6. #166
    Player
    Nekirr's Avatar
    Join Date
    Mar 2012
    Posts
    33
    Character
    Nekir Ikan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Wolfie View Post
    Gear swapping adds a new dumb dynamic to the game that players must utilize to play the game.

    Fixed it for you.
    This makes no sense. Let's pick an event shall we. Let's say Ifrit: You are able to kill it now without gear swaps. If they added gear swaps, it would probably make it easier if people utilized it TO THEIR ADVANTAGE. But you would still be able to kill it without gear swaps. I'm not seeing your point on how you would NEED it to play the game.
    (0)

  7. #167
    Player
    WinnipegJet's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    311
    Character
    Onion Guardian
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Gonna throw in my 2 cents here... I've stuck with this game since beta. Paid until July as of now. I have never overreacted to any of these type of XI ideas and said "it would make me quit", but for this one it actually would.

    Looking back on XI so much of it was about gear hording. Spending countless hours in a dungeon with sadistically low drop rates so you could get a piece of gear that performed 1% better. And you did that for 15-16 item slots, for x many jobs... it became a huge time sink. If you didn't have that 1% better piece of gear you were basically considered gimp-- or at least passed up for those people who could commit 23 hours a day to HNM hunts and the like to get such type of gear. In other words, I feel that the ability to swap gear out for every ability basically led to an elitism factor which was really anti-fun... and, dare I say it, anti-casual. A MMORPG nowadays has to have content that caters to hardcores and casuals, and that's a simple statement of fact... gear swaps will give the game a fundamentally hardcore feel.

    More than anything, I don't want to play an MMORPG that's all about gear whoring... but rather about having genuine fun through a variety of interesting and engaging content.
    (5)

  8. #168
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Nekirr View Post
    This makes no sense. Let's pick an event shall we. Let's say Ifrit: You are able to kill it now without gear swaps. If they added gear swaps, it would probably make it easier if people utilized it TO THEIR ADVANTAGE. But you would still be able to kill it without gear swaps. I'm not seeing your point on how you would NEED it to play the game.
    All of FFXI was also playable without gear swaps, but they became a de facto necessity for playing because you were a "gimp" if you didn't.
    (4)

  9. #169
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Nekirr View Post
    This makes no sense. Let's pick an event shall we. Let's say Ifrit: You are able to kill it now without gear swaps. If they added gear swaps, it would probably make it easier if people utilized it TO THEIR ADVANTAGE. But you would still be able to kill it without gear swaps. I'm not seeing your point on how you would NEED it to play the game.
    I'm sure if you didn't and something went wrong the person not gear swapping would be the first one replaced. That is if they were let in the run in the first place. Just saying, people are @$$holes. If it were in place it would be required in a sense for any serrious endgame linkshell.
    (3)

  10. #170
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Nekirr View Post
    1. This is where you have to judge which "macro pieces" are worth it to carry with you.
    It's more a matter of when you need to make those choices, and it's more difficult to do if "all of it" is not one of the options available.

    Quote Originally Posted by Nekirr View Post
    2. Why does this matter? I guess for an aesthetic feel that has nothing to do with battle mechanics.
    It is purely aesthetic, but aesthetics are considered during game development.

    Quote Originally Posted by Nekirr View Post
    3. What's wrong with people wanting to enhance their damage etc.? And if you don't want to do it, then don't do it. Nobody is forcing you. And if you complain about it and don't do it, then you are like a fat person complaining about being fat yet you eat horribly and don't exercise.
    Nothing is wrong when only one person does it. However, you and me both know that as soon as one person does it and it works for them, almost the entire community does it, which leads to those who don't either being gimped in the best case, or shunned from groups in the worst case.


    Quote Originally Posted by Nekirr View Post
    4. Again, I don't see how this has anything to do with the situation. Whats the difference between choosing a gearset on a specific move, instead of choosing a gearset on a specific battle. It adds more depth to your abilities and skillful play.
    see my response to number 1. I argue that it adds depth elsewhere in the game to NOT use gear swaps.


    Quote Originally Posted by Nekirr View Post
    5. If gear changes slow you down, then you are bad.
    not true. whats faster, this:

    /equip hands "Some Gloves of Might +1"
    /wait 1
    /ac "some action"

    or this:

    /ac "some action"


    I rest my case.
    (4)
    Last edited by Molly_Millions; 03-23-2012 at 06:58 AM.

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