I have to wonder, is it really the player who isn't doing enough (to you) dps's problem? The game doesn't punish them, in fact, it defends them against people being toxic towards them. So whos problem is it exactly? What "reality" is it really?Basically:
If you don't want to be a team player in a team based game, go play with Trusts.
But a lot people don't do that because trusts take longer. Trusts take longer because the trusts are programmed to not do as much damage as players. It's the exact same way as people who aren't playing at a moderate level. If you can't even do as much damage as a Trust NPC, something that is SPECIFICALLY programmed to do lower dps, that's a YOU problem (general "you", not you specifically Merrigan) that you need to work on.
And yes, I've had runs in 80+ content take longer than a Trust would have taken.
It's a bit harsh to say that, but it's reality, something a lot of players need a healthy dose of.
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