Results 1 to 10 of 470

Hybrid View

  1. #1
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    770
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Supersnow845 View Post
    If someone is spamming cure 1 there is only so many nice ways to tell them that they have no idea how to to play the game
    The problem is at multiple parts here.

    - If you can still easily beat the content, it essentialy didnt matter much that you spammed cure 1. You have beaten it quickly which is still the most important measurement. (and before you think. but you could have used cure 2. plenty of times you could have used panic heals to enable more dps. but you saved these instead. while a smaller dps loss, its still a loss. and therefor a similar argument)
    - For any other class, abilities were either useless from the start, or they improved. Cure 1 never improved far enough to be worth it. Its an ability that becomes useless later on. This fails a very basic design aspect in which every tool you have should have its use. (even though sleep is generaly useless, it still has its feature to be able to reduce aggro by disabling a target from the fight for a moment. which is mostly just for msq though)
    - Freecure promotes cure 1 usage above cure 2 usage. It gives players false information on the proper playstyle.
    - Other abilities also upgrade on the WHM, yet cure 1 doesnt, which again is an indication that its usefull on its own.

    Cure 1 is an abomination in its current style. And while some suggest removing it, i personaly would still prefer to see a diffirent upgrade to it. Just so there is diffirences in casting the 2 (and therefor have variety in casting there. otherwise cure 2 just becomes the new stone, but then for healing).

    (also, i never use cure 1 when cure 2 is available)
    (4)
    Last edited by UkcsAlias; 07-26-2022 at 09:35 PM.

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,789
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by UkcsAlias View Post
    The problem is at multiple parts here.

    - If you can still easily beat the content, it essentialy didnt matter much that you spammed cure 1. You have beaten it quickly which is still the most important measurement. (and before you think. but you could have used cure 2. plenty of times you could have used panic heals to enable more dps. but you saved these instead. while a smaller dps loss, its still a loss. and therefor a similar argument)
    - For any other class, abilities were either useless from the start, or they improved. Cure 1 never improved far enough to be worth it. Its an ability that becomes useless later on. This fails a very basic design aspect in which every tool you have should have its use. (even though sleep is generaly useless, it still has its feature to be able to reduce aggro by disabling a target from the fight for a moment. which is mostly just for msq though)
    - Freecure promotes cure 1 usage above cure 2 usage. It gives players false information on the proper playstyle.
    - Other abilities also upgrade on the WHM, yet cure 1 doesnt, which again is an indication that its usefull on its own.

    Cure 1 is an abomination in its current style. And while some suggest removing it, i personaly would still prefer to see a diffirent upgrade to it. Just so there is diffirences in casting the 2 (and therefor have variety in casting there. otherwise cure 2 just becomes the new stone, but then for healing).

    (also, i never use cure 1 when cure 2 is available)
    I don’t deny cure 1 is badly designed but that isn’t really the problem here, the problem is if you can sit in a high level dungeon and see every skill you have access to as a WHM and still think cure 1 spam is the correct way to engage with the content then it’s not cure 1’s bad design that is the problem here
    (5)