Quote Originally Posted by TwistedTea View Post
The sensible players know exactly what they want; a long-term scalable solution:
A proper housing system with enough supply so that every individual player can get a house.
Pretty much every system in the game is designed to accommodate most players. Most. Not all. That's the whole point. You never design something that accommodates literally everyone. That's just overkill. You design enough to satisfy the majority, and the rest aren't enough to worry about.