Results -9 to 0 of 45

Threaded View

  1. #18
    Player
    Ravenwatch's Avatar
    Join Date
    Sep 2020
    Posts
    92
    Character
    Hidden Street
    World
    Balmung
    Main Class
    White Mage Lv 86
    From what I've tested in Frontlines, the melee damage reduction helps get me a little more involved when it comes to big team fights.

    However, smaller scale fights have become a slog. Duels are also way more boring, especially melee vs melee as the longevity leaves little to no room for error on both sides. Without an LB, competent players will not be able to get a kill window unless there is a discrepancy in battle high.

    Tanks are better off ignored unless focused in a zerg.

    I'd really like to see the fast arcadey pace come back. While it may not be dynamic nor allow more complex fights, it is a better alternative to the pool noodle fights these changes enable
    (3)
    Last edited by Ravenwatch; 07-13-2022 at 12:10 AM.

Tags for this Thread