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  1. #11
    Player
    Atma's Avatar
    Join Date
    Jun 2011
    Posts
    163
    Character
    Shiari Eventide
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Liam_Harper View Post
    As an example, let's say an expansion or two back they reworked all dps into mostly spamming one button and many hated it and came here to complain. You could apply your same question. In this scenario the dps population actually would have increased because it's so easy, but the quality of players would have nosedived. Yes, you'd probably lose dps players if you reverted that hypothetical situation, but the players you'd have after would be the ones who actually love dps, instead of the ones who like easy clears. The lazier players still have jobs like DNC, SMN and a ton of easy content and since they have no choice but to put the minimum effort in, they'd simply do that and get through the game fine.
    No offense, but this is a terrible hypothetical. DPS have 20+ buttons for DPSing because DPSing is their main role. They generally have 1-2 buttons for healing or mitigation because that's not their main job.

    Of course "well what if they neutered DPS's DPS into 1 button spam" would create uproar because that would literally reduce them to like 8 total abilities. You'd create the same for healers if you reduced healing to 1-2 buttons. It's just not even remotely comparable for even a hypothetical "what-if" situation.

    As for the BLM situation you described, we actually *do* have somewhat of an example of them doing that just in reverse. Early HW bard, when they first added Wanderer's and it turned you into a cast-bar turret. Some people loved it (ok not many... but some... ok, I'm sure at least 1 person liked it...), some hated it, but eventually 'hate it' won out and it went away.
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    Last edited by Atma; 07-12-2022 at 01:32 AM.