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  1. #1
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Can someone explain why you don't want Wyvern i don't see a issue at all so please explain.
    (0)
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  2. #2
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Zenaku View Post
    Can someone explain why you don't want Wyvern i don't see a issue at all so please explain.
    The reason I disagree with having a wyvern pet is the balancing issues DRG saw in XI. Since the wyvern wasn't a directly controlled pet a la PUP or BST, the core aspect of the job was hurt, it's damage output was negligible and unrequired for most party setups I took part in (thus my move to SAM).

    I don't want the same mechanic to hinder DRG in XIV. I like the crit-based AoE design currently attached to the job and I would prefer it stay that way, sans pet.

    For those who want it for aesthetics, meh. It wouldn't realistically hinder my gameplay but with the add-heavy direction SE is taking, another body on the screen is just going to serve as a targetting obstacle.

    To add to this rant, XI is still available. Go get ya wyvern fix.
    (1)
    Quote Originally Posted by DexterityJones View Post
    as a monk you can find the hole and fill it with a fist.

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