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  1. #1
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ThorneDynasty View Post
    So remove the one thing Sage has to pay attention to..?
    Are we seriously suggesting a mana management system of throwing out random overheal Druochole's every so often is good design because you have to pay attention to it? Keep in mind you only have to "pay attention" in faceroll content where you have nothing to heal and even if you run out of mana there ...it doesn't matter because it's faceroll content.

    I'll never understand how the forums cling to rubbish design the devs give us simply because it exists. No, get rid of it and make it passive. Stop using clunky, bad game design to pretend you're a good player handling a skill check.
    (7)

  2. #2
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Are we seriously suggesting a mana management system of throwing out random overheal Druochole's every so often is good design because you have to pay attention to it? Keep in mind you only have to "pay attention" in faceroll content where you have nothing to heal and even if you run out of mana there ...it doesn't matter because it's faceroll content.

    I'll never understand how the forums cling to rubbish design the devs give us simply because it exists. No, get rid of it and make it passive. Stop using clunky, bad game design to pretend you're a good player handling a skill check.
    Because your solution is to take the slightest bit of thought and attention that goes into the gameplay before suggesting anything of substance to replace it. What the heck does SGE have except remembering not to overcap on addersgall forever? AST has cards, SCH has ED and a semblance of heal-skill priority, WHM want to have afflatus misery for party bursts. What bare minimum does SGE have without a little bit of MP management? Prioritizing an abundant resource is barely that.
    (3)

  3. #3
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by ThorneDynasty View Post
    Because your solution is to take the slightest bit of thought and attention that goes into the gameplay before suggesting anything of substance to replace it. What the heck does SGE have except remembering not to overcap on addersgall forever? AST has cards, SCH has ED and a semblance of heal-skill priority, WHM want to have afflatus misery for party bursts. What bare minimum does SGE have without a little bit of MP management? Prioritizing an abundant resource is barely that.
    • AST Cards provide a positive effect on the party through buffs (and more importantly mana regen), there's a reason they should be used on CD.
    • ED can at least be dumped for 100 pot a pop if the Aetherflow CD is almost up, positive effect
    • Missery is now DPS neutral, there's no downside to using them.
    • Addersgall (Durochloe) is solely used for healing, the other stuff has CD's attached to them. If you're in faceroll content you're going to cap pretty easily.

    Tell me which one is the outlier here. It's pretty simple.
    (11)
    Last edited by Deceptus; 07-24-2022 at 10:53 PM.

  4. #4
    Player
    Katoar's Avatar
    Join Date
    Jun 2022
    Location
    Sil’dihn
    Posts
    110
    Character
    Kael Yoshim
    World
    Ragnarok
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Deceptus View Post
    • AST Cards provide a positive effect on the party through buffs, there's a reason they should be used on CD.
    • ED can at least be dumped for 100 pot a pop if the Aetherflow CD is almost up, positive effect
    • Missery is now DPS neutral, there's no downside to using them.
    • Addersgall (Durochloe) is solely used for healing, the other stuff has CD's attached to them. If you're in faceroll content you're going to cap pretty easily.

    Tell me which one is the outlier here. It's pretty simple.
    Sage doesn't play very different from Scholar during trash pulls. And I personally think it's worse having abilities that work like ED than not having anything at all.
    (1)

  5. #5
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Katoar View Post
    Sage doesn't play very different from Scholar during trash pulls. And I personally think it's worse having abilities that work like ED than not having anything at all.
    SGE has the benefit of doing everything a SCH can without the SCH needs to push the fairy buttons independently. SGE has abilities that heal and buff all at once while SCH has to do it all manually.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  6. #6
    Player
    george357's Avatar
    Join Date
    Sep 2016
    Location
    limo misa
    Posts
    416
    Character
    Marcelloix Ostoiraint
    World
    Coeurl
    Main Class
    Bard Lv 100

    sge

    sge is a decent job does good healing and dps takes a little getting used to but having leveled it to 90 and equiped it and melded it i like this job.
    (0)

  7. #7
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,642
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    Because your solution is to take the slightest bit of thought and attention that goes into the gameplay before suggesting anything of substance to replace it. What the heck does SGE have except remembering not to overcap on addersgall forever? AST has cards, SCH has ED and a semblance of heal-skill priority, WHM want to have afflatus misery for party bursts. What bare minimum does SGE have without a little bit of MP management? Prioritizing an abundant resource is barely that.
    When that "slightest bit of thought and attention" amounts to pointless overheal that very rarely impacts your Dosis spam, it isn't worth keeping. I've dipped as low as 4k in P3S and still recovered without ever having to stop spamming DPS. And this is with only a 630 piety set. So I'm running just slightly above parse BiS and MP isn't a problem.

    This is the same argument people love to make about TBN. "It's an optimization tool!" Except it hardly has any real impact and can cause issues like in P2S where your co-tank can actually grief you without even realizing it. We shouldn't be keeping clunky and/or downright bad game design simply because there's nothing else. I'll take functionality over pointlessly throwing out a Druochole or Rhizomata on CD just for MP. Just like I'd scrap the whole TBN breaking concept. Instead of clinging to either, maybe if we kept badgering SE for their bad design, then focus on something decent. But that's wishful thinking.
    (0)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."