Quote Originally Posted by Atma View Post
Here, I'll try to be very succinct in my thoughts.

The challenge I have with this is that people seem to view "adding more DPS", be it just options or abilities that net out to the same damage, is a fix. It's not. The remainder of things will simply be rebalanced around those changes so it will net out the same. Your 'contribution', as probably best described, will remain unchanged. You've gained nothing except more buttons to press to do the same thing.
And that is exactly what would make me a much happier healer and might get me to playing it more again.
Yes, I want more buttons for the same output. There. I said it. And no, it won't only last for 2 weeks, you're making a lot of assumptions about people you don't even know and all for the purpose proving your point when assumptions prove exactly nothing.
I don't want my entire contribution coming from 1 button with the occasional 2nd button thrown in. That is mindless, boring and frankly insulting.

You keep assuming people want more dps in terms of numbers. That they want to secretly play a dps. That once they get one additional button, they'll ask for proper dps buffs and even higher dps. That they want "gunbreaker, but healer". And yet I can't remember anyone ever asking for that. That's all your assumption and I can't find proof of it.
As Sebazy has already said: dps (in comparison to tanks/ dps) is lower than ever from healers - yet I don't hear healers compain about that, they're complaining about not being busy enough.

The thing with getting more to heal is that everything would need to be rebalanced, starting with Sastasha. We have the base game and 4 expansions worth of group content that would need a major overhaul to make that happen.