Quote Originally Posted by Raikai View Post
DPS complexity issues aside, looking to the four healers today, regarding their healing kits, I simply can't see anywhere to go on 7.0 and beyond apart from animation/potency upgrades.

I don't play Ultimates, so I can't say how the full extension of the healing kits fare there, but for the remainder (given the group performing well), a portion of the healing kit feels like overhealing or redundancy. I wonder if they need yet a new healing oGCD in 7.0.

Is either a (much needed) healing redesign or (besides trait improvements) all that healers wil get next expansion are (also much needed) dps or support actions.
Id like to see Multi-use abilities to be honest.

Cast on ally -> Heal
Cast on enemy -> Damage

Would give healers more of a DPS kit while also expanding their healing kit a bit more.

Just.. please no abilities like sage, i HATE using a button.. just to change the rest of my skills