Quote Originally Posted by syntaxlies View Post
Im sure your right that some people felt that way, but I don't. Classes can be useful but Id prefer they just remove them and focus on jobs alone. Also Id be fine with removing all cross class skills in favor of more skills that we can choose from like before. I understand what we have now is quality over quantity and to maintain that I wouldn't want them to add to many skills, but it was nice to have certain skills you could equip for certain fights.

I don't feel like there is a need for class quest and job quest and since some class lore is messed up now maybe they will scrap it in 2.0. It pulls a lot of resources to make both when you really only need one. I know that jobs are "party play" but if you remove classes and cross class skills and give the jobs a handful of new skills it would be much easier to achieve proper balance.
nah i'm not saying all by any stretch. i've just seen alot of posts in this thread saying remove classes and allow jobs more versatility cross classing skills. that's exactly what classes are. it seems more like they just want thm's to be named black mage and function exactly like thm did before. it makes me wonder if a bunch of people that begged for jobs only did so because they didn't like the names for the classes.

i'm not quite sure i agree with you on quality over quantity though. right now a black mage has a total of 20 skills. 20% of those skills are just a different version of lightning. it seems lazy and not of high quality design. it feels very lazy to make a combo for a black mage that is lightning>lightning>lightning. it feels lazy, not very well thought out, and very little effort put into it.