Quote Originally Posted by Supersnow845 View Post
Most healers only have 4, they just feel redundant because there are too many oGCD’s, you can never delete GCD heals entirely, you have to have a fallback, GCD heals just feel bad because in 99% of content you have 8 oGCD’s that can do the same job
The problem is that GCD heals are so strong, a lot of new healers use them as the first option, rather than the fallback last resort. Medica II at 1000 potency blows many oGCD's out the water. GCD heals could do with a small nerf or even a short cooldown so you can't just spam them to get through a fight, as well as heals like Cure I, Medica and Benefic being automatically upgraded to the stronger version as you level.

Lots of good oGCD's isn't a bad thing since more toolkit means more to do, weave and plan, the problem is the incoming damage we take doesn't justify them. I'd rather see unavoidable damage happen more frequently as well as bosses hit harder with auto attacks. Deleting too many oGCD's instead without changing damage intake results in simplistic, boring gameplay.

However, newer fluff filler like Krasis, Pepsis, Aquaveil, Protraction and so on can definitely just be deleted and turned into dps buttons.