Tbh the only reason I brought up Summoner is because I recall the person I was replying to mentioning it was well designed. I just found it funny since they tried to discredit my view on the Monk rework based on a false assumption that I haven't leveled the job.
Honestly, the premise of both smn and mnk redesigns are really good. The problem is they were executed poorly leaving a pretty dry gameplay for both of them.
Definitely. Seeing how popular SMN is means they got certain things right with the job, likely aesthetically which is also a very valid part about job design (one of the main things turning me away from Monk). I just wish the gameplay wasn't so poorly executed
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