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  1. #1
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Found this on reddit, it's so frustrating how this has all played out. We have a playerbase that chases out writers like Matsuno and Maehiro and the players they attract with their style of storytelling. And now here we are with no Corvosi weapons, no Lunar weapons, no Mt. Ordeals with a Mythgraven Blade waiting for us at the end, no, we get Manderville weapons instead.

    Guess the song Kiss Me Goodbye that played at the end of FFXII works here too.

    I also know that Covid/the global conflicts happening right now seem to keep having an impact on the way things are produced by CBU3. While their consideration is obviously coming from a place of good intention, in FFXIV's case it is compromising story content and in FFXVI's case delayed a trailer despite it focusing on anything but the political plotlines in that game aside from one line about the Empire. I'm not sure that continuing to do things this way is sustainable long term.

    As someone who writes a lot there are times when I've had bouts of what can vaguely describe as subtle paranoia when it comes to what I'm willing to put my characters through depending on what is going on at the time. Sometimes something happens and I want to re-imagine the story in my head but feel guilt about not doing events justice. I fear writing things in distasteful ways, yet I also have to be aware that if I don't write something with actual substance then what I've written isn't worth reading, so I have to take those risks sometimes. Some of my major regrets when it comes to my previous writing is when I *didn't* take those risks, when I wasn't bold enough.
    (10)
    Last edited by aveyond-dreams; 07-04-2022 at 12:44 AM.
    Авейонд-сны


  2. #2
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,004
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by aveyond-dreams View Post
    Found this on reddit, it's so frustrating how this has all played out. We have a playerbase that chases out writers like Matsuno and Maehiro and the players they attract with their style of storytelling. And now here we are with no Corvosi weapons, no Lunar weapons, no Mt. Ordeals with a Mythgraven Blade waiting for us at the end, no, we get Manderville weapons instead.
    Don't remind me, at this point XIV seems less like a world and more like a dissidia MMO with a PSO2 tier cash shop. Just throw in housing and replace the lucky tickets with outright buying the big reward in the cash shop and both cash shops would be the same thing tbh.
    (7)

  3. #3
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by aveyond-dreams View Post
    Found this on reddit, it's so frustrating how this has all played out. We have a playerbase that chases out writers like Matsuno and Maehiro and the players they attract with their style of storytelling. And now here we are with no Corvosi weapons, no Lunar weapons, no Mt. Ordeals with a Mythgraven Blade waiting for us at the end, no, we get Manderville weapons instead.

    Guess the song Kiss Me Goodbye that played at the end of FFXII works here too.

    I also know that Covid/the global conflicts happening right now seem to keep having an impact on the way things are produced by CBU3. While their consideration is obviously coming from a place of good intention, in FFXIV's case it is compromising story content and in FFXVI's case delayed a trailer despite it focusing on anything but the political plotlines in that game aside from one line about the Empire. I'm not sure that continuing to do things this way is sustainable long term.

    As someone who writes a lot there are times when I've had bouts of what can vaguely describe as subtle paranoia when it comes to what I'm willing to put my characters through depending on what is going on at the time. Sometimes something happens and I want to re-imagine the story in my head but feel guilt about not doing events justice. I fear writing things in distasteful ways, yet I also have to be aware that if I don't write something with actual substance then what I've written isn't worth reading, so I have to take those risks sometimes. Some of my major regrets when it comes to my previous writing is when I *didn't* take those risks, when I wasn't bold enough.
    That's pretty disappointing to read. It was actually Matsuno's work that got me invested in JRPG's in the first place. I liked that his stories had actual consequences, deep characters and plenty of nuance. I like his approach to world building as well.

    I do hope that the development team realise that variety is the spice of life and that some of us very much do want mature and heavy content to be present in the game. I really don't want both the MSQ's and all side content to be dictated by slice of life content and a dire lack of consequences.

    It'd be nice if Matsuno could be invited back at some point in the future to handle FFXIV's version of Lea Monde or some such. An adventure written by him would pique my interest - especially if he were allowed to tap into similar aesthetics as were present in Vagrant Story.
    (5)