Quote Originally Posted by TyrAtatoskr View Post
Oh, and it should go without mentioning: lay on the politeness.
Dunno, they whipped up a patch within 5 seconds after Yoshi-P was getting roasted directly on the PvP forums.

In all seriousness though -

Quote Originally Posted by TyrAtatoskr View Post
if we wait until things are officially announced to start complaining about SAM's changes
I'm not sure where you've been but there have been dozens of threads before and after the 6.1 changes, including one I made myself, a few of which have been perpetually on or near the front page. We've done the best we can so far on official and unofficial platforms. The general consensus has been that 6.1 was a disaster for PvE gameplay design across multiple jobs, particularly SAM, and that arguments in favor of the changes don't really have a leg to stand on.

Quote Originally Posted by TyrAtatoskr View Post
Clearly, they do not care for the opinions of English-speaking players or otherwise do not check the English forums, so we will have to branch out.
All of our concerns have already been mirrored in every region, including regions that have not even suffered the effects of 6.1 yet. They are as keenly aware of the situation as we are.

It is the job of the community managers to relay our message to the devs in whatever language is necessary.

Quote Originally Posted by TyrAtatoskr View Post
auto-crit was, afaik, a mostly-unused mechanic until SAM's overhaul.
A total of 6 jobs now have sources of guaranteed critical damage. Critical buff synergy has been an issue for a while.

Personally, I'm being patient until LL part 2 before my final judgement on the situation. Excluding actually beneficial things like the Third Eye timer increase and Meikyo adjustment, if they don't address the 6.1 changes directly with a full reversion, I expect them to catch a lot of heat, both polite and impolite.