Speaking of making assumptions, how do you know the criterion EX dungeons will be difficult and not as grindy and boring as bozja? Is the difficulty for the EX version going to be Seat of Sacrifice EX hard or Ultima Unreal hard, mr. seer?as long as say high level criterion dungeons would be a way to accelerate getting the relic compared to whatever the alternative is this would be the first time where the relic actually would reward challenging yourself, staying in bozja for hours was a lot of things but surely not challenging.
Complains the game isn't challenging and has no grinds (which the later is objectively false) yet disregards the actual challenging content that was JUST talked about. Also no challenge, I take it you just sweep through Savage, Unreal and Ultimate yes? Cause if not then that point of yours hold no merit.Hildibrand isnt funny, and I might just skip doing relics entirely this time around. This is a huge turn off for someone that just wants to do battle content and skips most of the story/cutscenes.
God forbid this game have any challenge, complexity, or any sort of grind or time commitment in it anymore, apparently bozja and eureka were too hard for people.
Devs are now pushing out updates to every 4.5 months, forcing people to do old side quest content as 'busywork' by requiring everyone that wants a relic weapon to now go through it.
I dont care if i can skip the cutscenes, thats still hours of my time teleporting around and skipping cutscenes I shouldnt have to do. Disrespecting my time.
hildebrand is unfunny trash and a waste of my time
Hildy has been around for years and god forbid they bring old content to relevancy (like many have been asking) in an interesting way (imo ofc). We dont even know much about what this will entail yet yall still have pitchforks out. Also you're ALWAYS teleporting around in xiv so how tf is that NOW an issue? You want grinds yet have issues spending time doing quests. Which is it? And sorry but who is making you do anything? You have the choice and the freedom to either do the content or don't. And for Bozja to just be "to hard" I wonder why there's pretty much always people in there doing stuff.
I'm telling you the OF is just Twitter 2.0 at this point
yeah i dont understand the mentality at all. they will happily spend hours/days/weeks grinding more materials, but spending a couple hours on a side story questline is apparently too hard. let's face it, they are just complaining for the sake of doing so, but at the end of the day they will swallow their pride and do the content anyways because they see a shiny weapon for a job they like.what does tying it into hildibrand have to do with grinding bozja ? you think the relic won't have a grind ? or is it that it won't have a eureka/bozja grind, which is most likely correct, but also 100% independent of the fact it gets tied into hildibrand. if anything it will most likey have a tie in with the variant and/or criterion dungeons. heck, as long as say high level criterion dungeons would be a way to accelerate getting the relic compared to whatever the alternative is this would be the first time where the relic actually would reward challenging yourself, staying in bozja for hours was a lot of things but surely not challenging.
Comedy is subjective
where did i talke about "the ex version" of criterion dungeons ? i might aswell have meant the "savage" one. the fact that the devs might mess up the balancing doesn't change that their stated intent is to offer hard content, as in actually challenging, which bozja surely isn't and you can't tell me with a straight face that anyone would think bozja was "designed to be hard".
also the poster i replied to was complaining that "obviously bozja was too hard for people" (so square was now making it easier). even if criterion dungeons would somehow end up on the level of bozja my main point (that tying it into hildibrand does in no way mean the relic will be easier this time around, or that they couldn't have tied hildibrand in with something "like bozja" if so desired) still stands, "no bozja 2.0" and "relic tied into hildibrand quests" are two completly unrelated things, if square wanted to give us "bozja 2.0" for the relic they could have easily tied that into a hildibrand questline.
And are you going to tell me with a straight face that the current devs will make something so challenging to the point it scares the money away? Call it whatever you want, I call it a noticing a basic patter here, lol.where did i talke about "the ex version" of criterion dungeons ? i might aswell have meant the "savage" one. the fact that the devs might mess up the balancing doesn't change that their stated intent is to offer hard content, as in actually challenging, which bozja surely isn't and you can't tell me with a straight face that anyone would think bozja was "designed to be hard".
I'm just going to leave this here:
I liked being able to do relic quests while those who enjoyed Hildibrand got to have their questline and I could ignore it. I don't understand why you're forcing me to do both.
I don't find his content funny and no I don't think its fair to say "skip the cutscenes if you don't like it" when to be completely honest, they shouldn't have been combined to begin with. I get wanting people to try out his questline, but those who wanted to HAVE.
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
I mean...there's different modes of varying difficulty for a reason...casual players probably won't be doing the savage version, same with Delu Savage.
Last edited by IkaraGreydancer; 07-03-2022 at 01:28 AM.
never said anything like that ? 100% sure that if it gets tied into variant dungeons at all than doing the criterion savage version will not be a requirement.
there is however a big difference between making it a requirement and "letting the criterion savage version drop 2-3 times the necessary loot compared to running a normal variant dungeon", the whole argument was:
the other poster -> "they tied it into hildibrand instead of something interesting like bozja, obviously people found bozja to hard lol"
me -> we don't even know with what content they will actually tie in the relic this time, but whatever content they chose is independent of the fact they tied hildibrand into the relic quest chain. Also IF they go with "high level" Criterion dungeons being faster than whatever the alternative is than square would actually reward challenging yourself which bozja did not do as it wasn't even designed to be hard",
and than you jumping in calling me a hypocrite for "making assumptions" so yea, stop twisting my words.
Last edited by Akiudo; 07-03-2022 at 05:59 AM.
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