Because they aren’t small. The entire moon arc outside of the 10-15 minutes with zodiark is lighthearted loporrit fluff. Same with the second labyrinthos segment.
Uh, which step demanded that?
In CT you can get Loathsome Memories, which you can get much more easily in CLL or Bozja CEs, and I think a 1 time step that you could also just grind fates for in a much shorter time (which is what I did).
Only AR it required were the Ivalice ones.
Yeah? I still think the Lopporits are dumb but having mascots randomly thrown into the middle of the MSQ isn't something new and I while I groaned through it and sigh whenever I have to go to that part of the Moon, I don't stew on it and constantly bring it up and let it ruin my experience of the game as a whole.
If you focus on what makes you upset, you're always going to be upset.
Some people are going to enjoy the Hildibrand quests with the relics, others are going to groan but stomach through it anyway, and I guess others are going to ignore it on principle because they don't want silly in their FF game and either miss out on relic or miss out on relic AND complain about it in the forums. It's just a questline. It's also new so it's not like it's retconning or replacing anything.
We still don't know what it will involve or what the relics will look like either. If the weapons are gaudy or the quests or the process absolutely suck then by all means complain and I will too. But all we know right now is that Hildibrand is tied to relic and nothing else so all that can be accomplished is virtue signaling on either side whether or not you like Hildibrand.
I'm unironically contemplating paying someone to pilot my character through Hildibrand quests the way you buy ultimate clears...
Lol .... seriously they're not that bad. I won't tell you how many i did to catch up my alts but they aren't too bad if you skip. I'd recommend doing the 50 quest line first get the dance/emote/couple minions and an outfit and then to the 60 and 70 level ones. Personally I did them to be able to do the new Hildi hoping we'll get some cool new rewards has no clue they'd be a requirement for relic.
Having them be thrown into major story aspects and revolve around major story aspects is. How about the flying pigs that cure one of the most dangerous and serious plot points since the beginning of the game? This whole trend of major fluff and haha funny became a major problem starting in ShB and has since gotten worse. It’s not even comparable to say, HW where yes you had the odd moment with the moogles or with estinien and alphinaud sibling rivalry antics, but it didn’t take away from the story nor did it feel THAT out of place. Whereas with the loporrits you’re literally at the end of the world and forced to play dress up and take them on fruit sampling tours while people are being massacred. So i can’t focus on the story i guess? They’re a major part of it after all.Yeah? I still think the Lopporits are dumb but having mascots randomly thrown into the middle of the MSQ isn't something new and I while I groaned through it and sigh whenever I have to go to that part of the Moon, I don't stew on it and constantly bring it up and let it ruin my experience of the game as a whole.
If you focus on what makes you upset, you're always going to be upset.
Some people are going to enjoy the Hildibrand quests with the relics, others are going to groan but stomach through it anyway, and I guess others are going to ignore it on principle because they don't want silly in their FF game and either miss out on relic or miss out on relic AND complain about it in the forums. It's just a questline. It's also new so it's not like it's retconning or replacing anything.
We still don't know what it will involve or what the relics will look like either. If the weapons are gaudy or the quests or the process absolutely suck then by all means complain and I will too. But all we know right now is that Hildibrand is tied to relic and nothing else so all that can be accomplished is virtue signaling on either side whether or not you like Hildibrand.
We’re going from having 4 relic zones and an entire story that gave us depth and backstory on various major plot points in the game to….Hildibrand whose storyline is typically motioned as Non-canon and adding nothing substantial to the actual story. We’re missing out on the chance to get actual worldbuilding and serious plot points discussed and instead getting a storyline revolving around characters who are known for their wild and haha funny antics…..
I'm not at all disagreeing that some people might not want to go through the Hildebrand quests. However, once again you're stating that "a lot" of players don't want to do that.Because it's not about knowing the players. It's about knowing the content. It's niche, optional content so it is just common sense to know that not only will the content not appeal to everyone, it will indeed appeal to very specific players. That's a big problem. Imagine requiring players to do tribe quests, squadrons, or custom deliveries in order to advance the relic. Same thing on all accounts.
Relic grinds making players go into PvE content is fine. Incentivizing relic grinders to run older content helps new players. Forcing a player to do Hildabrand does this, how?
It's not an opinion that more players are interested in the relic than Hildabrand. It's also not an opinion that a lot of players don't want to be required to do a long questline on top of another long questline to obtain said relic. Those are facts whether you choose to see them as such or not. And if you need more convincing, you only need to look at the fact that the devs chose to gate the relic behind the Hildabrand questline.
Well, likely 'a lot" of players might not have wanted to unlock Ivalice for the Resistance weapon. or do POTD, or do you remember the second one-time step- newer player might have had to unlock Alexander, Omega and Eden to do that. in this case, we could actual go back and check , since we can see how many people completed them and get their feedback.
You're objecting to optional content that's required to do optional content, where in the past optional content was also required to do this optional content? You're also objecting to some unknown quantity of people objecting to a grind, upon what is typically grindy content I might add, when we have almost no facts to go on other than 1 LL which consists of a few slides and not much else. Can you now understand why I might not agree with you here, and would rather wait until we get more facts?
what will happen though is people skipping through hildi without even trxing if they like it just to get to the relic
i like connected questlines though. allows a more connected world and story
We're on a long journey to find the secrets behind the Dragonsong War, traveling with people from both sides who hold different ideologies, and we make our way to the world's highest peak to meet Hraesvelgr, only to find a tribe of Moogles that we had no prior context for and we need to do favors for them in order to proceed and it can't be skipped.Having them be thrown into major story aspects and revolve around major story aspects is. How about the flying pigs that cure one of the most dangerous and serious plot points since the beginning of the game? This whole trend of major fluff and haha funny became a major problem starting in ShB and has since gotten worse. It’s not even comparable to say, HW where yes you had the odd moment with the moogles or with estinien and alphinaud sibling rivalry antics, but it didn’t take away from the story nor did it feel THAT out of place. Whereas with the loporrits you’re literally at the end of the world and forced to play dress up and take them on fruit sampling tours while people are being massacred. So i can’t focus on the story i guess? They’re a major part of it after all.
We’re going from having 4 relic zones and an entire story that gave us depth and backstory on various major plot points in the game to….Hildibrand whose storyline is typically motioned as Non-canon and adding nothing substantial to the actual story. We’re missing out on the chance to get actual worldbuilding and serious plot points discussed and instead getting a storyline revolving around characters who are known for their wild and haha funny antics…..
I don't know if you were around back when HW was new, but people complained about the Moogles back then and then over time they got over it. The complaining obviously had no impact at all on the writing for future expansions.
This isn't new, and this wasn't invented in ShB. I think people fall back on Y'shtola's one random silly line, or hamburgers, or Lopporits, or flying pigs just because it's recent and more present in their head right now.
I would like some transparency from them to see if there's a specific reason we wouldn't expect relic zones like the 2 previous expansions, but I think cost and overall negative reception to zones like the original Diadem, Eureka, and Bozja over the years can be to blame. I can't remember the Matsuno tweets specific words, but it seemed that Bozja was abruptly cut off from an order from above. The team who does the stuff like that seems to be working things like criterion dungeons and the new PotD that was teased anyhow and that could also be reasons for it.
Eureka and Bozja were their own things that relic got tied to. You didn't NEED to do relic to do those. People back in the day even complained about relic being tied to Eureka. Relic originally was just it's own separate thing that had no real storyline except for a grind and "haha, drunk highlander is in debt again and pretends to not be in love with his ex". Now relic is tied to something else and the teams who worked on the other stuff are now doing other things. We could end up getting something new that is similar to those that isn't tied to relic. Until we know more, we wait and see.
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