I only said that from a hypothetical standpoint, we are not getting instance housing any time soon. I mean, we are still waiting for that lv 80 blu update among other things. The current dev team has a nasty habit of leaving things half finished or at least feel like a concept rather than something meaningful (Eureka, Blu, Lords of Vermillion, ect.). Because of that I seriously doubt we will get instance housing for a good while. The dark part of my mind thinks that if we were to get instance housing it would be a mogstation "perk" since SE is an indie studio and servers are expensive so said server costs have to come from somewhere... :^)
I don't think we will soon, but I do think it wouldn't be unreasonable to ask for them to add some of their prefab housing-like features on top of whatever it already has. Like associating a cabin with an inn room in the game already, or at least having a cabin that has inn room like capabilities. I mean it would be neat if it was seamlessly loaded into the game, but they could shortcut and just link a door in the island to an inn room lol. Island cottage -> Kugane - Inn / Crystarium - Inn / etc. Don't even need to make new prefabs right away.
This is obviously not the decorating capabilities of a full blown house, but it would certainly go quite a ways into giving it housing capabilities all in one neat space (assuming chocobo stable features are also in).
Then improving their apartment system so it can exist for every player (currently does not, there are a lot but technically not 1:1)- to which then they can bind the apartments to the Islands. Then upgrade the apartment system (like second floor, or even balcony which could just grab a skybox / prefab akin to Kugane's inn garden). The last two steps obviously being a bit harder, but you could spread them out so the server and team don't implode on such a large step change at once lol.
Alternatively I hope they're using the new FFXVI and the other game with super cool parkour as a basis for the next FF MMO (like how FFXII helped, some what, make FFXIV), and so while we're still some years off they're going to take all this petrified high quality salt from FFXIV and ensure the next system addresses these issues. Then when there are less players they can more easily do whatever here without the server architecture imploding, assuming that part of the problem is our current system is not very scalable (like if there are less of us maybe even the wards are enough lol). FFXIV is not going to die, even if they did release another MMO in a few years, just like FFXI didn't- just as an aside. But I still don't mind dreaming of the future since there are things here and there that I think will not fit into FFXIV easily but I'd LOVE to see.
Last edited by Shougun; 06-29-2022 at 12:51 AM.
If done well, instanced housing could be a lot better than the plots we have now. Not only could it be more creative in terms of locale, but also theoretically everyone could have a mansion. I don't see why someone wouldn't want it.
While that is true, I have gotten houses for free. Years ago I got massive castle for free. You can still do a lot without having to spend a lot, but yes, I'd say it's overly monetized, and it ruins how good it could be.
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Lootboxes can take a hike, so I'm not going to address those lol but just for player refrence on the houses:
Most expensive house I could find was 19k. If you pay the monthly sub (since we're a monthly sub MMO it seems fair to suggest), you'd earn 1,650 'crowns' a month. So it would take you a year to purchase the most expensive house. It is worth also noting that they have a number of gold purchase-able, and even quest-able, largest size houses. So not only can you earn a house, of any sort, way easier than FFXIV, but compared to a number of users here you probably could earn a largest size much sooner (or at all) compared to FFXIV. Since ESO doesn't run out of slots, so many players here never get to experience a large because there are not enough. Many years later they might get a large, maybe- meanwhile in ESO it's going to take you 'tops' a year to earn the largest size house.
The thing I think that bothers me the most with the crown houses is that they have an element of FOMO to them, which I'm sure is intentional to push people to non-passively purchase the house.
So just to reference to people, you can own many houses in ESO, you can own some of the largest size houses without money, you can own some of the cash shop exclusive houses via passively paying your sub, but there would be situations where you'd have to spend real money specifically on a house if you wanted ALL the houses.
Sans lootbox I would still say ESO has better housing system (FFXIV better objects :3), given that you can actually own so many houses. After a couple houses though, what's the point besides giggles? Imo at least. We can barely own 1 in FFXIV- and you sometimes are forced into an option set you didn't even want, yet you could easily own many in ESO without paying a sub, and especially with paying a sub you could own THE house you wanted (and those big houses have more slots than FFXIV's, reminding players that you can own multiple.. of the houses that have more slots and more space than FFXIV.. FFXIV's system just makes me grumble lol).
But I would agree this isn't the pinnacle example of a friendly system, but I just wanted to add details onto how it functions and that depending on your goals it's not that bad (when we narrow onto housing, lootboxes of course can jump off the nearest aetherial stream into the void).
Last edited by Shougun; 06-29-2022 at 01:27 AM.
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