Lily didn't merely make "accordant changes" to the system's context and spenders, though. In fact, both were untouched. It outright changed the Lily System itself to something that had only the name in common.
Okay, so now your 320 AoE heal shares resource costs, at equal expense, with your 480 AoE heal (over 21s) and your +10% healing for 20 seconds. Given that you and your cohealer would need to then do 3200-4800 AoE healing over that time to make up for the lost Blessing or Dawn... are you then ever going to use Covenant?Have it start at 100 Gauge.
Whispering Dawn, Fey Blessing and Fey Covenant cost 25 gauge, while Seraph and Aetherpact cost 50
Have your DoTs build up the gauge in a similar fashion to BRD's Soul Gauge but to help mitigate bad RNG, continue to allow Aetherflow abilities to build up gauge. Throw Broil in for good measure.
And, is it worth buffing Covenant to the point of being competitive with those other options? Is a heal being instant worth losing a third of its potency? Will there actually remain use cases for the alternate spenders, or have you turned them into non-options?
These aren't rhetorical questions, but they would need to be answered before just making 4 abilities newly fight each other for usage would at all likely be a good idea.
Well, that's what we have people who actually play the game for -- the 0.1% chance that if they hand a completed enough vision to the devs on a silver platter, the works of more than just 2 brain cells might nonetheless slip through into the game.Theoretically, that would work but SE would never allow it because they can't be bothered to put more than 2 brain cells towards healer design.