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  1. #1
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by pikalovr View Post
    the issue is you cannot command summons anymore you get a one time attack or an auto rotation (bahamut phoenix) and thats it. cause they couldn't fix ghosting or AI (which is all people wanted really not an entire ducking rework). it's why i suggested PSO2s pet combat where you essentially have a snappy movement start casting the pet jumps onto the enemy and sticks on the enemy until you change targets or recall them/replace them with another summon. you could even take this a step furhter by having the summons themselves have cast bars for certain abilities allowing you the summoner to do an extra instant cast while they're building up their cast bar
    As nice as that might be, I think it's a bit late for new AI.

    This new mode of summoning really isn't all that new. FFXI more or less had it as well as summons were a significant drain on MP to maintain. (The same is true here, as we learned of how primals work.) It had you cycling through for different effects. I think that's where some of the excitement came from, aside from the flash factor.
    (0)

  2. #2
    Player
    pikalovr's Avatar
    Join Date
    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Deveryn View Post
    As nice as that might be, I think it's a bit late for new AI.

    This new mode of summoning really isn't all that new. FFXI more or less had it as well as summons were a significant drain on MP to maintain. (The same is true here, as we learned of how primals work.) It had you cycling through for different effects. I think that's where some of the excitement came from, aside from the flash factor.
    nah what we have now is no different than life of the dragon and reapers shroud form previous SMN was a truly unique job that actually acted as most other MMOs pet job. the issue is that they chose the absolute worst way to do pets. instead of making the summoner itself the secondary character they made the pets themselves secondary characters which shouldn't have been the case. and is prolly why they never bothered to actually fix the ghosting and AI issue cause you were never really "using" the pets as much as you should've. and it's never too late for better AI, people want beastmaster as a limited job and if yoshi-p is ever willing to entertain that idea they better be getting their pet Ai situation under control or we'll get something more like a shaman where we call upon the beasts to transform ourselves into the beasts

    like i said multiple times issues that get completely reworked or gutted for no logical reason when there's simple changes or improvements that could've been made is not a good thing, and we shouldn't be promoting it thats how you devolve combat, thats how you turn a pet job into a stance dancer which sadly is what current SMN is
    (10)

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