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  1. #1
    Player
    Windfire's Avatar
    Join Date
    Aug 2019
    Posts
    153
    Character
    Suri Obinata
    World
    Cuchulainn
    Main Class
    White Mage Lv 84
    I would like to be able the see the materials needed for recipes currently too high level for me to make. It's annoying if I ask a guildmate to make, say a beech rod, that I either have to (a. pull up a page online to check mats or (b. ask them to tell me what's needed.

    Just let me see from the crafting menu please!
    (2)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Windfire View Post
    I would like to be able the see the materials needed for recipes currently too high level for me to make. It's annoying if I ask a guildmate to make, say a beech rod, that I either have to (a. pull up a page online to check mats or (b. ask them to tell me what's needed.

    Just let me see from the crafting menu please!
    Or barring that, a linkable crafting "link". Other games have this.

    Like if a level 50 wants to see what materials a lvl 80 needs to craft something (for a glamour), the level 80 can "link" the recipe that shows the mats.

    Quote Originally Posted by Soge01 View Post
    Don't kick players off their mounts when they talk to NPCs.
    Terrible idea. The reason FFXIV does this is they learned from WoW where it is allowed. You literally can't see NPCs because jerk players get the absolute biggest mount they can and stand on the NPC.

    My QoL Request:


    1) The ability of Alchemists to desynth POTIONS. It's a craftable item with components. There's zero reason it shouldn't be desynthable. ALC is one of the worst professions to level desynth because of the lack of options other than Grimoires.

    2) The addition of a Ranged Tree for our Chocobo buddies. Flap wind gusts or kick up rocks. They haven't been touched (realistically) since ARR (They still have accuracy traits FFS and accuracy was removed in 4.0). A ranged addition with the option of a "Stay" or "Heel" command would also help healing birds stay out of aoe's. Barring that, if they're not going to improve the Chocobo AI, make them invulnerable to AoE's if they're not going to be smart enough to avoid them.
    (4)
    Last edited by Deceptus; 06-26-2022 at 11:57 PM.