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  1. #81
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Fantasia potion.
    Nioh 2 made me miss how much I could change stuff without worrying to pay anything... just give me a mirror or something in the inn.

    Although this is a curse of these games and how much I love changing stuff
    (3)

  2. #82
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    981
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    The unimaginative and monotonous damage sponge trash in EW and ShB dungeons in between bosses. Actually, I’d prefer variations with some mechanics rather than complete removal. Right now, you pretty much know how many trash mobs you are going to fight even when you enter a new dungeon and what is the distance between the groups, then all you have to do is pretty much just spam aoe.
    (5)

  3. #83
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Current male bunny’s replaced with Lorrotis
    (3)

  4. #84
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,796
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    The Au Ra horns because they clip of look bad on almost every head piece.
    (0)

  5. #85
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by PredatoryCatgirl View Post
    This forum.
    NGL this would go a long way to improving my personal enjoyment of the game.
    (6)

  6. #86
    Player
    hfang's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    83
    Character
    Hong Beifang
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Dzian View Post
    1- Posiotionals.
    A: they account for less than 1% of your dps so they don't feel rewarding to land.. ninja ignoring flank on armor crush loses a whole 2 potency per second on dps. monk ignoring demolish loses roughly 3 potency per second. sam and drg are about the same as well. and
    B: because so many bosses don't even have them recently, they're pretty much obselete anyway.
    if you hate positionals so much then just don't do em. the damage loss is so low, right? then just deal less damage than people who actually care to learn how to properly play their job, positionals included
    (7)

  7. #87
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Sounds like they should probably make positionals *more* rewarding, not less. I had no idea they were such a small amount of overall DPS.
    (7)

  8. #88
    Player
    hfang's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    83
    Character
    Hong Beifang
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Xaruko_Nexume View Post
    Sounds like they should probably make positionals *more* rewarding, not less. I had no idea they were such a small amount of overall DPS.
    The thing is, they're really not. over an entire fight, those numbers add up, someone with zero positionals will deal way less damage than someone who properly hit all of em. this varies by job, of course, but I dislike how they made it so practically every job in endwalker has two positionals, monk is especially aggravating since it went from *the* job for people who liked positionals to... having less than Dragoon of all jobs. it's frustrating how people want one of the few things that makes melee dps unique (but not by much) removed
    (5)

  9. #89
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by hfang View Post
    if you hate positionals so much then just don't do em. the damage loss is so low, right? then just deal less damage than people who actually care to learn how to properly play their job, positionals included
    The issue is there just not rewarding, and I do miss a fair few, usually not through lack of trying but simply spinning or turning bosses.

    But it's been discussed dozens of times over the years and worked out that a player could totally ignore positionals on most melee jobs. (probably all now monk has lost 2/3 of theres) and stand a very high chance of out parsing an equal player whos making the effort to land positionals, just because of the rng nature of things like crits, directs, and even latency.. All of which makes the impact of positionals actually immeasurable becasue any variation observed would be well within the margin of error players allow for crits and things.

    Quote Originally Posted by hfang View Post
    The thing is, they're really not. over an entire fight, those numbers add up, someone with zero positionals will deal way less damage than someone who properly hit all of em. this varies by job,
    In order to miss every positional you would typically be having to go out of your way to deliberately miss them or standing in front of a boss... the reality is a player ignoring positionals would still hit most of them because they'd just plant themselves behind/beside the boss and stay there unless mechanics forced them to move.

    In this situation a ninja for example would only miss 60 potency on armor crush once every 30 seconds. a staggering 2 potency per second. thats not "way less damage"
    its less than 1% of there total output.. the same would be true for all the melee. a monk would lose 60 potency over 18 seconds on demolish so 3 potency per second.. again less than 1%

    I mean if you think thats super fun and rewarding gameplay then more power to you but for me it's just a personal peeve when bosses turn and you end up missing them. not a big peeve admitedlyy because the reality is that its not gonna impact the fight.. but still a peeve. if you scrapped them entirely nothing would really change. especially with how many bosses already have none.
    (2)
    Last edited by Dzian; 06-25-2022 at 10:44 PM.

  10. #90
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by hfang View Post
    The thing is, they're really not. over an entire fight, those numbers add up, someone with zero positionals will deal way less damage than someone who properly hit all of em. this varies by job, of course, but I dislike how they made it so practically every job in endwalker has two positionals, monk is especially aggravating since it went from *the* job for people who liked positionals to... having less than Dragoon of all jobs. it's frustrating how people want one of the few things that makes melee dps unique (but not by much) removed
    Yeah but how many fights really last that long outside of truly end game fights. And if you are the type of player to even attempt one of those, you are probably doing your positionals right lol.
    (2)

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