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  1. #1
    Player
    Aurikai's Avatar
    Join Date
    Nov 2021
    Posts
    99
    Character
    Auri'kai Starfall
    World
    Faerie
    Main Class
    Bard Lv 90
    I feel like they could of kept complexity if they added "training simulators" that showed people how to do rotations in game, maybe add an instance for this based on role type, I realize they have one for training bosses on a timer, but that doesn't explain your rotation. I think between their AI and UI FFXIV would be really good at this.
    (5)

  2. #2
    Player
    pikalovr's Avatar
    Join Date
    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Aurikai View Post
    I feel like they could of kept complexity if they added "training simulators" that showed people how to do rotations in game, maybe add an instance for this based on role type, I realize they have one for training bosses on a timer, but that doesn't explain your rotation. I think between their AI and UI FFXIV would be really good at this.
    https://forum.square-enix.com/ffxiv/...he-expert-idea

    the issue is no one would still use it unless basically forced. and the people who already sandbag teams and do practically nothing would just do whats needed to pass and then go back to doing nothing is the issue what really needs to happen is encounter/fight design to change to actually punish and force people to wake up zodiark normal is a great example of this with the starfall and rotation mechanics for example
    (7)

  3. #3
    Player
    Aurikai's Avatar
    Join Date
    Nov 2021
    Posts
    99
    Character
    Auri'kai Starfall
    World
    Faerie
    Main Class
    Bard Lv 90
    Quote Originally Posted by pikalovr View Post
    https://forum.square-enix.com/ffxiv/...he-expert-idea

    the issue is no one would still use it unless basically forced. and the people who already sandbag teams and do practically nothing would just do whats needed to pass and then go back to doing nothing is the issue what really needs to happen is encounter/fight design to change to actually punish and force people to wake up zodiark normal is a great example of this with the starfall and rotation mechanics for example
    So you're against your own idea? My suggestion was for helping with rotations on learning new classes, I'm not suggesting make something people have to "pass". Boss mechanics are an entirely separate thing from job rotations. The issue with learning new jobs in this game is the lack of in game knowledge, even external knowledge is typically out of date unless it's a YT video, and those are typically long and boring to watch. FFXIV has no good single resource like WoWHead.
    (0)

  4. #4
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,128
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Aurikai View Post
    even external knowledge is typically out of date unless it's a YT video, and those are typically long and boring to watch. FFXIV has no good single resource like WoWHead.
    https://www.thebalanceffxiv.com/
    https://www.akhmorning.com/
    (6)

  5. #5
    Player
    Aurikai's Avatar
    Join Date
    Nov 2021
    Posts
    99
    Character
    Auri'kai Starfall
    World
    Faerie
    Main Class
    Bard Lv 90
    The balance doesn't even show up on Google when you search for dps rotations ffxiv, though it is a nice site, it's not substitute for in game training. Akhmorning is still out of date with no content, https://www.akhmorning.com/jobs/brd/. Those aren't single resource sites since they lack of items, quests, etc.
    (0)

  6. #6
    Player
    pikalovr's Avatar
    Join Date
    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Aurikai View Post
    So you're against your own idea? My suggestion was for helping with rotations on learning new classes, I'm not suggesting make something people have to "pass". Boss mechanics are an entirely separate thing from job rotations. The issue with learning new jobs in this game is the lack of in game knowledge, even external knowledge is typically out of date unless it's a YT video, and those are typically long and boring to watch. FFXIV has no good single resource like WoWHead.
    no i would love for my idea to be made as it would allow people who WANT to get better access to places to train and learn more nuanced things from their kit. the issue is outside of making it mandatory it'll get ignored by 90% of the population. meaning it might as well not exist since it's purpose is to help teach players at higher thresholds outside of hall of novice which is basically level 1 training. and the players who would benefit from going through this so we stop getting cure 1 bots or ice mages or tanks who still single pull at level 90 etc... for example will jsut ignore it and continue their bad habits cause nobody the devs players etc... is actually forcing them to better themselves and understand even the basics of their roles/jobs. hell it wouldn't surprise me if 90% of new players completely skip hall of the novice heaven forbid you ask them to do each roles hall of the novice
    (1)