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  1. #1
    Player
    Sililos's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Sililos Sanura
    World
    Sophia
    Main Class
    Dancer Lv 100
    It also goes both ways.

    The easy solution is to have some jobs that are hard, and some jobs that are easy, best of both worlds.
    The problem's there?
    1: We will end up with a significant number of people playing the easy jobs with relatively few on the difficult, path of least resistance is something even hardcore raiders go with 'easiest path to get the job done'. I think you will find that many who want easier, dumbed down jobs are at the top of the game.
    2: Whenever there are easy jobs, people like OP assume others are getting a free pass while they are choosing a job that 'requires thinking', and demand all jobs be as difficult as they think they should be. The "I want to be the only one able to play my job so i can be special" mindset, much like op is doing with this topic, well sorry, its a MMO, they HAVE to cater to everyone as that's how they make their money, if only a small number are able to play due to demanding the game be as difficult as they want, then the game will fail. Difficulty is fine when a games finding its feet, but ease of use for everyone is the standard, and a requirement once a game becomes large. (Especially when there are shareholders leeching literally every cent out of the game possible, it makes the game need too adapt too what will accommodate as many players as possible, difficulty does not do that.)

    So yeah, sorry, despite how much OP and those like them want it, the game wont become more difficult, we just saw them dip their toes in the water with more difficulty with the Dragonsong reprise and they are now rapidly saying no, that was too much and they wont do that again.
    If you want more difficult jobs, FFXIV may not be the game for you, its well past that stage of its life as a MMO, and people like OP wont allow there too be both easy and difficult jobs.
    (11)
    Last edited by Sililos; 06-22-2022 at 08:21 AM.

  2. #2
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Sililos View Post
    we just saw them dip their toes in the water with more difficult with the Dragonsong reprise and they rapidly are saying no, that was too much and they wont do that again.
    Where in the world did you get the idea that they were never going to do an Ultimate level fight again from?
    (16)

  3. #3
    Player
    Sililos's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Sililos Sanura
    World
    Sophia
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MintnHoney View Post
    Where in the world did you get the idea that they were never going to do an Ultimate level fight again from?
    No they said it was the most difficulty they have put into a fight to date and in future wont be repeating it too that level.
    They will be doing future Ultimate's, they just wont be near as difficult as they made Dragonsong reprised.
    (2)

  4. #4
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sililos View Post
    No they said it was the most difficulty they have put into a fight to date and in future wont be repeating it too that level.
    They will be doing future Ultimate's, they just wont be near as difficult as they made Dragonsong reprised.
    I think they were saying they were going to pull back on the production value. Compared to previous ultimates, Dragonsong had a lot fancy stuff going on with the branching story arc and tons of phases and etc etc. I think they were just saying they weren't going to keep trying to top themselves because it would quickly become too much, so at least the next Ultimate was going to be more straight forward production wise.
    (1)

  5. #5
    Player
    Mapleine's Avatar
    Join Date
    Sep 2013
    Posts
    226
    Character
    Elodie Claire
    World
    Leviathan
    Main Class
    Sage Lv 100
    I'd love to heal more rather than DPS, I agree with that person

    So...

    When may I have a redesign to the games content that requires significant healing and thoughtful use of my kit? Where's all the content that isn't healed with reactionary filler on 20-30 second gaps?

    So, short of that, give me DPS skills. I signed up to play a video game, miss me with anything else.

    At the end of the day, this is a game where the tank hitting level 84 promotes them to the healer as well, rendering the healer slot "Guest."

    Mindlessly dumping overheal is basically gameplay sabotage as it's literally no different than standard leeching, this isn't the hidden AFKer role so until then we have to damage and thus, I want it to be fun.
    (7)

  6. #6
    Player
    pikalovr's Avatar
    Join Date
    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Mapleine View Post
    I'd love to heal more rather than DPS, I agree with that person

    So...

    When may I have a redesign to the games content that requires significant healing and thoughtful use of my kit? Where's all the content that isn't healed with reactionary filler on 20-30 second gaps?

    So, short of that, give me DPS skills. I signed up to play a video game, miss me with anything else.

    At the end of the day, this is a game where the tank hitting level 84 promotes them to the healer as well, rendering the healer slot "Guest."

    Mindlessly dumping overheal is basically gameplay sabotage as it's literally no different than standard leeching, this isn't the hidden AFKer role so until then we have to damage and thus, I want it to be fun.
    sorry sir heal check machine broke according to yoshi-p but i can offer you a pepsis instead in these trying times
    (3)

  7. #7
    Player
    george357's Avatar
    Join Date
    Sep 2016
    Location
    limo misa
    Posts
    416
    Character
    Marcelloix Ostoiraint
    World
    Coeurl
    Main Class
    Bard Lv 100

    thinking

    no one pays my sub for me so i will learn to do my jobs on my own.
    (0)

  8. #8
    Player
    pikalovr's Avatar
    Join Date
    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Sililos View Post
    snip
    1. hmm yes thats why most speedkills on the STSNBN run a BLM over RDM or SMN right? despite SMN arguably being the easiest caster in the game right? right? clearly the hardcore raiders are the ones asking for simpler jobs. thanks for proving my point tho

    2. if they're achieving similar DPS or healing as you why shouldn't they point at that job and say why am i putting in 50% more effort for them to equal my output. if the jobs were actually balanced around effort like they are now for casters (SMN and RDM difference is a little funky but) you get people who play BLM over SMN and RDM cause it's REWARDED for needing more fight knowledge and how to plan for alot of mechanics. imo RDM could stand to be slightly more rewarding than SMN but thats a different debate. THATS how you make situations where people point out make the job harder or nerf it when every job can ACHIEVE the same output for different efforts instead of it being based on effort as it should.

    also yes you can have harder and easier jobs but in the case of say healers the skill floor and ceiling is already laughably low. and so ALL healer jobs need some more difficulty to spice them up regardless. especially i they're gonna keep up with all jobs must output similar results (with a few exceptions that wouldn't surprise me if they got a nerf or other jobs a buff to make them more equal again.)
    (20)

  9. #9
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by pikalovr View Post
    and so ALL healer jobs need some more difficulty to spice them up regardless.
    never happen. half the people on the forums consider "more difficulty" as adding DPS to make it "more challenging"

    personally I would prefer more things to heal, but that wont fly either since typically, a lot use healer for faster queue times. so if they arent healing, and lets face it, more than a few dont, then the forums would fill with complaint threads about how healers are "useless at healing" even though they screamed for more dps output from healers.. its a no win decision...
    (4)

  10. #10
    Player
    Izar_Chillen's Avatar
    Join Date
    Nov 2019
    Posts
    427
    Character
    Jhuno Whatt
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kes13a View Post
    never happen. half the people on the forums consider "more difficulty" as adding DPS to make it "more challenging"

    personally I would prefer more things to heal, but that wont fly either since typically, a lot use healer for faster queue times. so if they arent healing, and lets face it, more than a few dont, then the forums would fill with complaint threads about how healers are "useless at healing" even though they screamed for more dps output from healers.. its a no win decision...
    Plus the game is very different in terms of raid/dungeons mechs. Almost all telegraphed attacks with puzzle like dances compared to older gen MMOs that are constant dmg to tanks , nasty debuffs that need cleansing/dealing with , add zergs mid way etc


    They would have to make much more attacks types unavoidable for a healer to have to spend more time healing like a traditional healer would have to manage.
    (4)

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