bump bump bump
bump bump bump
Sorry I wasn't going to say anything until you bumped this. This thread doesnt need to be here. There are 50 just like it. Your point of view OP isnt even original. You are just rehashing old arguements and rekindling old flame wars. Learn to use the search feature of this website. Kthxbai
EDIT:
Stop using vague thread titles to garner more attention while you are at it. It's almost like you know this thread has been done over 9000 times and you are trying to get attention from ppl who have been there done that.
Last edited by JackDaniels; 03-20-2012 at 11:17 PM.
Why would you name your self after a brand of horrible whisky?Sorry I wasn't going to say anything until you bumped this. This thread doesnt need to be here. There are 50 just like it. Your point of view OP isnt even original. You are just rehashing old arguements and rekindling old flame wars. Learn to use the search feature of this website. Kthxbai
OP, next time try to not run like a crazyman, just run to his back and stay still there. I know that sound nuts but i believe that the client wait to get to one point or do some distance to sent the information to the server that you move, if you move short distance you should probably get faster responds from the servers.
Last edited by Signy; 03-20-2012 at 11:50 PM.
I'm the Princess of the Night~~
Few problems I see in your video:not the best example because i was trying to hold hate
but it still shows how far away i am and still get hit
http://youtu.be/63agQlLHJA4
i forgot to mention the first move is a swipe
i also found out you just run forward for each swing and swipe
Number 1, and probably the most important is, get off of PLD, and put on a big "I HIT SHIT" Axe.
Number 2, you use Aegis right when he readies his WS, therefore you cannot move for a sliver of a second, which caused you to die.
Number 3, you have to anticipate his WSs. Every other melee move (under 50%) he will use a WS of some sort. If you can dodge 3-4 WSs under 50% it should be dead. If not, then get better DPSers.
Number 4, if none of this works for you, stack HP gear, get on WAR and grit your teeth as he swings on you leaving you with 400-500 HP
Hope this helps.
Sorry I wasn't going to say anything until you bumped this. This thread doesnt need to be here. There are 50 just like it. Your point of view OP isnt even original. You are just rehashing old arguements and rekindling old flame wars. Learn to use the search feature of this website. Kthxbai
EDIT:
Stop using vague thread titles to garner more attention while you are at it. It's almost like you know this thread has been done over 9000 times and you are trying to get attention from ppl who have been there done that.
yay!! nothing helpfull
there is a reason i posted this again dispite 100000000000000000 post about it
it needs to be addressed i dont care if i make five more post about it i want it in the devs face!
so change your tampon get another drink and stfu
beside if everyone quits complaining about it the dev's wont have any reason to improve it
OP, next time try to not run like a crazyman, just run to his back and stay still there. I know that sound nuts but i believe that the client wait to get to one point or do some distance to sent the information to the server that you move, if you move short distance you should probably get faster responds from the servers.
this sounds so crazy it just might work
im gonna go buy war hp gear right nowFew problems I see in your video:
Number 1, and probably the most important is, get off of PLD, and put on a big "I HIT SHIT" Axe.
Number 2, you use Aegis right when he readies his WS, therefore you cannot move for a sliver of a second, which caused you to die.
Number 3, you have to anticipate his WSs. Every other melee move (under 50%) he will use a WS of some sort. If you can dodge 3-4 WSs under 50% it should be dead. If not, then get better DPSers.
Number 4, if none of this works for you, stack HP gear, get on WAR and grit your teeth as he swings on you leaving you with 400-500 HP
Hope this helps.
Last edited by slipmac; 03-21-2012 at 01:55 AM.
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