Quote Originally Posted by gioroggia View Post
You can say "people are trash" as many times as you want but it won't change the nature of frontlines. People will still be "trash", as you say it, and balance has to take into consideration how the game is actually played and how that in turn affects the gameplay. A hypothetical counter which people never use or which creates other types of problems (such as spreading out) doesn't mean much. That is why Summoners still dominate most matches.

I do wonder why Summoners supposedly do not dominate in Japan's FL, but over here that does happen and there is no sign that it will change.
That's the thing though - it's not unbalanced. It's fine. The proper change here is *no change at all.* The issue is a player skill and knowledge issue, *not a balance issue.*

You do not ever, *ever* design or balance a competitive game around the majority of (typically very, very bad) players. You balance it around the very best, and the impacts of those changes trickle down to the lower tiers of player. FL isn't some kind of sweaty hardcore esports game and isn't intended to be, but it's still a competitive game and should still be tuned like one.

SMN does not need any changes whatsoever, beyond the likely *systemic* changes we can expect - higher DR on melee and tanks, longer LB charge times, and so on. You said yourself that you don't die to SMN/Megaflare spamming, so that *very obviously* means that it's something that doesn't need adjustment - it needs players to stop playing like complete garbage.