Quote Originally Posted by KizuyaKatogami View Post
Mistyped, but what does it matter? Tell me again how a winter/snow themed gearset is lore accurate with an undersea dungeon. Now you’re just evading the question lol. Also if you’re going to try and insult someone’s intelligence, at least know proper grammar. It’s your in this case, not you’re.
To be fair, further up in the thread you used “i” instead of “I” so it’s a bit like the pot calling the kettle black and embarrassing to call it out unless your own grammar is airtight. Proper grammar doesn’t really exist on the internet anyway so it’s a hopeless effort to be the grammar police.

And in the same post, you said “arid desert” so I don’t think that’s a mistype when you repeated “desert” in a subsequent post for a dungeon zone that spends the first third in a misty rainforest.


As for the gear itself, “darbar” is a fancy Gujarati title so I assume the fur is there to make the gear look extra princely but I agree that it does look more than a little out of place and the choice of colors doesn’t help. But the Radiants’ choice of armor is also odd for a tropical location. I guess Hannish people are built different.

It wouldn’t be the first time the gear we get is a bit weird anyway since Ala Mhigo drops far-eastern gear and the level 69 and a level 60 dungeon drop Tactics Ogre gear in a sci-fi fortress and Polynesian-inspired floating island respectively.

The gear designers have been getting lazier though. I assume they’re a different team than the one that makes the mobs so I don’t know why the thread changed topics to it, but I noticed that miqo ears are disappearing under hats more often now as one example. Gear was blander in the 1.0 days, but it felt designed better and we could even wear visible belts on top of everything. I wonder how much of it could be the newer races taking up resources.